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Old 04-30-2019, 08:15 AM
Jlpstrtkng Jlpstrtkng is offline
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Is there gonna be a PvE and a PvP green server
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Old 04-30-2019, 08:40 AM
Cen Cen is offline
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We duck cancelled on RZ to be cheap in duels and fake out a cast that would start with /duel to accept at end of cast. I dont know what he was saying for sure there but the duck cancel is classic from release before kunark
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Old 04-30-2019, 09:56 AM
LazyHydras LazyHydras is offline
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I only started playing on Blue in 2017; was ducking out of spells not a thing for a long period of time? Or was it always there on Blue?
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Old 04-30-2019, 10:46 AM
Oleris Oleris is offline
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Enjoy spell book medding too. (not kidding)
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  #5  
Old 04-30-2019, 10:50 AM
Rimitto Rimitto is offline
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Should probably remove that whole "monsters get a stun on soloing casters when they try to run away because they are OoM due to several interrupts, fizzles, and resists" thing too. [You must be logged in to view images. Log in or Register.]
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Old 04-30-2019, 08:03 PM
Quizlop Quizlop is offline
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Quote:
Originally Posted by Oleris [You must be logged in to view images. Log in or Register.]
Enjoy spell book medding too. (not kidding)
It doesn't matter that much unless they can make it so that looking at your spellbook blocks out your entire screen.
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Old 04-30-2019, 01:32 PM
Dolalin Dolalin is offline
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You would still duck to cancel spells, but you would remain ducked until the cast time ran out. Ducking guaranteed an interrupt
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Old 04-30-2019, 01:36 PM
Squabbles123 Squabbles123 is offline
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There a reason you can't just jump?

Jumping also cancels a spell just like ducking does, it also doesn't slow you like ducking, making it superior anyway.
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Old 04-30-2019, 03:59 PM
Dolalin Dolalin is offline
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Quote:
Originally Posted by Squabbles123 [You must be logged in to view images. Log in or Register.]
There a reason you can't just jump?

Jumping also cancels a spell just like ducking does, it also doesn't slow you like ducking, making it superior anyway.
Nothing cancelled a spell in classic. Not jumping, not ducking. Cast timer would still run until finished. But if you remained ducked until cast timer finished, it would guarantee an interrupt every time.
  #10  
Old 04-30-2019, 04:34 PM
Squabbles123 Squabbles123 is offline
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Quote:
Originally Posted by Dolalin [You must be logged in to view images. Log in or Register.]
Nothing cancelled a spell in classic. Not jumping, not ducking. Cast timer would still run until finished. But if you remained ducked until cast timer finished, it would guarantee an interrupt every time.
what version of classic are we talking about? Because jumping definitely interrupts spells right now...
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