Quote:
Originally Posted by garfo
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Very true, although for me the game really starts to get more fun past level 20 or so, when the content gets tougher and the loot starts to drop [You must be logged in to view images. Log in or Register.] Given my somewhat limited playtime, I'm inclined to avoid classes that keep you trapped at lower levels longer, especially since lower levels do tend to be more solo-oriented.
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I absolutely get that. I have a compulsive min/maxer in me too (I'm sitting here locked in an internal debate between stamina or wisdom for starting points on an ogre shaman...) and I hate the xp penalty, I think it's stupid to keep something that doesn't add a single thing to the game experience in any way and that the designers acknowledged was a bad idea. And I'm thinking about playing an SK myself, so I've definitely thought about it. But the more rational side of me keeps reminding myself that there should be a really strong lower level population for a while and the penalty won't really amount to a significant amount more xp per level until into the 30's. If I'm still playing the character at that point I'm confident that I'll be enjoying it enough to not care about taking longer to level.
As far as I can figure, the only people who should really worry much about the xp penalty are people who plan on rushing the first couple of weeks to try to be on the bleeding edge and farming higher level item camps before anybody else can. That ain't gonna be me!