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			#1  
			
			
			
			
			
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 |   Speak for yourself, please. Not all of us are no-lifer masochists who are absolutely obsessed with nostalgia. Some of us actually have real world obligations that consume our time and would rather this experience be enjoyable instead of striving to some ridiculous sense of "classic" which is literally impossible and will never be. | ||
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			#2  
			
			
			
			
			
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 |   Staff are more likely to add things that hinder players and less likely to add things that benefit players. This isn't a disrespectful statement but it is the truth. I've had conversations with people on this subject. When you give people an inch they'll take a mile so it's easy to see how players may try to take advantage of a bug report to make the game easier. There is however a blatant pattern in the bug report sections of threads where things that hinder players get reviewed/pushed through more quickly. And yes I understand the staff are very busy with green I'm in no way trying to undermine their efforts. Nothing but Pras for the p99 staff coming from this poster. --- Also Green (2019) will still have bugs and some non-classic things. Future Green servers will be much more complete in their classic mechanics, gameplay etc. This is a great thing for P99 and P99's future. We are lucky to be getting it. 
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						Last edited by Baler; 10-13-2019 at 04:42 AM..
					
					
				
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			#3  
			
			
			
			
			
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 |  IM THE BEST NOt Youuuu! Quote: 
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			#4  
			
			
			
			
			
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 |   Quote: 
 
				__________________ EQ Emulator population tracker - https://unixgeek.com/eqemu.html | |||
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			#5  
			
			
			
			
			
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 |   HAHA in not thinking adding charm to necro's will make the game harder. Every necro NPC 24 or over will double if not triple in difficulty. As far as players I really don't see the issue. Bards have mana free charm and mez and magic resist lowering spells and I don't even need to mention enchanters. Charming gives up the reliable DPS of the pet. when the top necro pets were hitting in the low 70s + haste they were at least as good as unhasted charmed without any risk of breaks and constant life/mana drain. | ||
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			#6  
			
			
			
			
			
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 |   Charm used to be a non-concern back then because barely anyone bothered (people were scared of pet being "pissed at them" and that their pet might "kill" them.). Charm is a big deal on P99 because people have 20 years of EQ experience and learned to leverage it to a great extent and great gains. You can't just add charm to necros and shamans on P99 on a whim as it may completely change / break the whatever imperfect class balance we've had since P99 exists and compromise the launch of Green. | ||
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			#7  
			
			
			
			
			
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 |   Quote: 
 I wouldn't flatter yourself with "20 years experience". charm is powerful on blue only because of the mob scaling in kunark and velious relative to pets, and the enchanter then adds a flat multiplier in haste, and a cleric can add a flat multiplier of efficiency with complete heal on top of that. they exaggerate the scaling differential. And we can throw I the easy mode pet window, the easy mode hot keys/bar. | |||
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			#8  
			
			
			
			
			
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 |   Quote: 
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			#9  
			
			
			
			
			
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 |   #nochanges can stay in classic World of warcraft, im all for a more balanced eq1, you could always stay on blue for the OP classes | ||
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			#10  
			
			
			
			
			
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 |   I think the charm spell should still be added to NPCs if not players. This was part of the classic difficulty of necro NPCs like Meldrath, Nixx Nenix, Mistmoore etc. | ||
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						Last edited by Dolalin; 10-13-2019 at 06:00 AM..
					
					
				
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