Quote:
Originally Posted by solleks
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If the low mage page theory is true, i theorize they did this on purpose because there were well known plans of mage rushes, same thing with the lowbie quests. And if that is the case then I think that it's brilliant on their part. If not then I think it's hilarious still.
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Mage non-word pet reagent materials seem to share the loot table with every other word, like the flame of vox that dropped, so this doesn't function like necro pet words spanning multiple levels as the lynchpin resource (words of dimension, coercion, etc) are ALWAYS part of this chain and always require additional reagents.
The equivalent would be necromancer spells taking the level 20 pet, and every subsequent levels pet combine materials thereafter, for every level and for every combine, until there was no room in their research book to complete their spells after level 29. Even then, that would just be one pet type, and magician words share the loot table with 4 pet type materials all of which are situationally useful and define their class. In addition, for levels 29-39 two of the pet materials can be vendor bought - yet still occupy the loot table.
A quick fix that didn't throw this system out would be magician pet specific mats having a 1/4 chance to drop with magician words (of which pet words aren't the only ones), or a chance to double or triple drop with each other but completely at random and only occupying a single spot on the research material loot table.
But that wasn't how it got fixed on live as they obviously just mitigated the painful process of getting all ones 49 pets. A process which is guaranteed to put mages up against the trivial research fail rate when they have 4 pet types that need 6x combines each.
Having said that, the 49 earth pet is worth all the effort, as are the other pets for their niches. I look forward to the pet patch.