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  #1  
Old 11-19-2019, 05:37 PM
nenja nenja is offline
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Quote:
Originally Posted by Graahle [You must be logged in to view images. Log in or Register.]
Stopped reading at "Equal Opportunity".

As if that isn't force-fed to us irl enough already.
Care to propose a different name then? I've changed it to read "Chance Based Loot", if that helps. The title of the post or name of the system really shouldn't be the focus of this discussion.
Last edited by nenja; 11-19-2019 at 05:39 PM..
  #2  
Old 11-19-2019, 05:42 PM
Ataria Ataria is offline
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Quote:
Originally Posted by nenja [You must be logged in to view images. Log in or Register.]
Care to propose a different name then? I've changed it to read "Chance Based Loot", if that helps. The title of the post or name of the system really shouldn't be the focus of this discussion.
Names/labels irrelevant. It's the meaning, which is opposite the core of what eq has always been.
  #3  
Old 11-20-2019, 09:35 PM
Polycaster Polycaster is offline
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If you scrubs put as much effort into playing the game as you do trying to rules-lawyer yourself into free gear, you'd probably still not have any loot because you suck that bad.
  #4  
Old 11-20-2019, 09:37 PM
Malikail Malikail is offline
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Quote:
Originally Posted by Polycaster [You must be logged in to view images. Log in or Register.]
If you scrubs put as much effort into playing the game as you do trying to rules-lawyer yourself into free gear, you'd probably still not have any loot because you suck that bad.
buahahahahaha [You must be logged in to view images. Log in or Register.]
  #5  
Old 11-20-2019, 08:06 AM
Malikail Malikail is offline
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Quote:
Originally Posted by Graahle [You must be logged in to view images. Log in or Register.]
Stopped reading at "Equal Opportunity".

As if that isn't force-fed to us irl enough already.
Amen. Too much of this kind of stuff already
  #6  
Old 11-19-2019, 05:35 PM
Nirgon Nirgon is offline
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EQ and no unhealthy play sessions lol wew good one
  #7  
Old 11-19-2019, 05:38 PM
WaffleztheAndal WaffleztheAndal is offline
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You obviously put a lot of time into this, but this just isn’t going to happen. This is wildly off the classic track.
  #8  
Old 11-19-2019, 05:56 PM
jacob54311 jacob54311 is offline
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Quote:
Originally Posted by WaffleztheAndal [You must be logged in to view images. Log in or Register.]
You obviously put a lot of time into this, but this just isn’t going to happen. This is wildly off the classic track.
Yeah. They are leaving in things nobody really likes such as the hybrid xp penalty.

They aren't going to make such a massive change to how looting is done.

Getting a rare, high demand item like manastone is going to take a lot of time. That's all there is to it. All these changes to list people are suggesting just make me more convinced of that. None of them change the mathematical reality that if you have so many people willing to queue up and wait hours upon hours for a chance to loot one and an item that drops maybe once every ten hours or so, YOU ARE GOING TO HAVE A LONG WAIT.
  #9  
Old 11-19-2019, 05:58 PM
nenja nenja is offline
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Quote:
Originally Posted by jacob54311 [You must be logged in to view images. Log in or Register.]
Yeah. They are leaving in things nobody really likes such as the hybrid xp penalty.

They aren't going to make such a massive change to how looting is done.

Getting a rare, high demand item like manastone is going to take a lot of time. That's all there is to it. All these changes to list people are suggesting just make me more convinced of that. None of them change the mathematical reality that if you have so many people willing to queue up and wait hours upon hours for a chance to loot one and an item that drops maybe once every ten hours or so, YOU ARE GOING TO HAVE A LONG WAIT.
Read my post. As I said, my system uses a chance-based system. The chance of getting an item can still be rare without requiring a player to be on a list for tens of hours straight for even a remote chance at an item due to current /list system behavior. These /list camps, however, are only one, small example.
  #10  
Old 11-19-2019, 06:41 PM
jacob54311 jacob54311 is offline
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Quote:
Originally Posted by nenja [You must be logged in to view images. Log in or Register.]
Read my post. As I said, my system uses a chance-based system. The chance of getting an item can still be rare without requiring a player to be on a list for tens of hours straight for remotely a realistic chance at an item. These /list camps are only a small example, however.
According to you, drop rates would be adjusted so that the item wouldn't be any less rare, even though anyone who can get to the corpse can loot it, even if it's been looted by others (the mess this would create would be horrific, but the workability of this system is besides the point - we're talking about the time investment). So you're still getting one manastone roughly every ten hours or so.

You'd still have a situation where an item is rare, takes a lot of time to drop, and there are so many people willing to wait for one to drop. You've just done away with a line up and created a situation where there is a mob of people all clicking on mob corpses all hoping for that once in ten hours on average item to drop. And that's once in ten hours you get one for the entire mob - remember we've adjusted the drop rate so its not dropping any more often - not once in ten hours per player.

You've gotten rid of the queue, so players wouldn't have an incentive for do 50 hour stretches WITHOUT STOPPING, since you can leave and come back and still have the same chance of getting one. You're still looking at a big time investment, unless you're extremely lucky and win the lottery early in the process.

I can't imagine anyone wanting to play the game this way, though. Huge mobs of players would be hanging around near mobs' spawn points, waiting for someone to kill the mob with phat loot so they can ALL loot the corpse. Instead of loot showing up on a corpse and the players who actually killed it deciding who gets what, everyone gets a lottery style chance of looting something? No thanks.
Last edited by jacob54311; 11-19-2019 at 06:44 PM..
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