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#11
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![]() Quote:
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#12
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Warriors are fine if you know how to play with one, sure they take a bit longer to get the mob's attention but they also save the group some mana and provide way more DPS than a paladin and probably an SK too. Personally I welcome warriors to any group I'm in and I say that as a paladin player. [You must be logged in to view images. Log in or Register.] | |||
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#13
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![]() Ah yes, don't invite a group oriented class to groups so there aren't any at high levels. Smart.
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#14
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![]() I think you confuse stupidity with “having fun and not being an asshole”.
Cool guys don’t care about min/maxing. In your scenario, you’re the problem OP.
__________________
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#15
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![]() Root solves this problem to a degree. Be creative, adapt.
Most group makeups right now will be non-ideal. Figure out how to make it work. That is some of the fun of green/teal IMO. | ||
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#16
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![]() I'd take 2 warriors over any class that OP is playing any day.
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#17
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![]() Why dont you just root the mob your warrior is tanking so he can tank it , root costs like 20 mana. Better than your rogue or ranger getting blasted.
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#18
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![]() Quote:
There *will* be a tank crisis if we don't give at least a little support to people who want to play a warrior from the start. I play a monk now, and my next class would be a warrior because I didn't want to play an ungeared warrior on a fresh server from the start...people who do that are the real MVP. No shit they don't have snap aggro like a hybrid, but a well played warrior is a great contribution. | |||
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#19
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![]() TC thinks this is wow and the warrior is the only one who controls who the mob attacks.
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#20
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![]() ROFLMAO i can't believe this is a thread, good rant by the OP though, you can really hear his frustrations
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