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#1
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If you're willing to wreck some faction I'm sure some lazy necro so encumbered they can't move would toss you a group invite at Treants for SoW, Strength, and Regen. The exp split shouldn't be too horrible and it will be easy mode with a 29+ necro carrying you for that limited window of play time. Just remember to clear that lion that paths in a straight line from the zone wall towards the bridge as it spawns a treant, so that's a bonus + 1 gold pinata.
Then after you get carried to 29 you can be the ruler of the tree camp and get yourself some alchemy seed money, or trade it for foraged berries or whatever passes for a common currency on Teal. If some insane necro/mage passes on a life line to continued loot whoring at Treants, you've always got solo options in Rathe Lake which I believe has more than a few high teen mobs to kill for a 24, then there's the hermit in SK, 3 drakes in the RM sphinx valley (2 18-21 + a 23/24). If you stay bound near either paw, hermit, or treants I'm sure someone would take you up on a duo for aviaks, gnolls, centaurs, or Quillmane if you asked / volunteered. You'd also be near NK for ports to any more ideal group exp spot. | ||
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#2
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Quote:
Exploring zones to find good spots is cheating, just like leveling fast to get the best loot. Get back to HHK, who do you think you are, Marco Polo?!
__________________
Jignutz, gnome necro of the 50th drama thread
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#3
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Sow yourself. Round up 4 blues in outdoor zone with 6min respawn. Hit with infectious cloud, then hit each with envenomed bolt. Canni dance while quadding. Profit and probably fun. Bonus points if you round up 12 mobs 3sets of 4 with different run speeds... think spiders, humanoid, wolf. You can then just AoE dot each group as they will cluster together at different distances. I used this to keep multiple mobs dotted when swarming on my bards at that level range when the good camps were taken and albeit more work it’s great xp.
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Last edited by Wallicker; 12-30-2019 at 06:19 PM..
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#4
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I remember at around 24 or 25 killing mammoths in Everest, this they can be resistant I've noticed and social.
__________________
Blue
Vostok - 60 Shaman Zapat - 48 Rogue --- Green Vosttok the Luminary 60 Shaman Megid 60 Wizard Ryukerr 54 Druid Vostt 51 Rogue | ||
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#5
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South Karana should have plenty of mobs to get to 29. KFC or centaurs, mix in some animals.
If you prefer dungeons look into Permafrost. Could probably work the entrance solo, might have to bring a group though? Not sure if anyone travels there... | ||
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