Project 1999

Go Back   Project 1999 > Server Issues > Bugs > Green Bugs

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 01-03-2020, 04:48 AM
Dolalin Dolalin is offline
Planar Protector

Dolalin's Avatar

Join Date: Oct 2009
Location: UK
Posts: 2,564
Default Pets should have an innate proc rate bonus with weapons until November 2000

Quote:
Date : 22/11/2000



Topic : Proc Nerf



This came of the official EverQuest message boards.

Alright everyone, here's what happened.

As all weapon-wielding pet users probably knew, up until recently pets would proc weapon effects much more frequently than player characters. We recently changed this so that they now proc effects with just about the same frequency as player characters with the same dexterity. The exception is targeted (meant for only one type of enemy, such as summoned creatures) effects, which will now proc about half as often as they do for player characters, but will still proc on anything (this, as you know, is a bug).

Shortly we will be fixing this bug so that pets with targeted proc items will only proc on the appropriate target. At that time, we will bump up the proc rate to match those of any other weapon proc for the pet.

This only effects weapon procs, not innate procs.

No pet attributes were changed.

All pets currently have the same dexterity. It is possible in the future that we will modify the dexterity of pets based on level and type to make them more flexible for their masters.

I'm sorry that we didn't mention this change earlier.

- Alan
http://web.archive.org/web/200104191...h_November.htm

I will pull up more data on this as I find it, but if I had to guess at the mechanic, I'd say pets had a hardcoded 2.0 ppm on weapons until this time.

(This nerf was a reaction to the Sword of Runes ward:summoned proc that Verant felt was overpowered, and I guess it led them to investigate proc rates on pets.)
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:59 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.