#11
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MMO's are fairly unique, since they are more of a service than a traditionally packaged game. This means they can evolve over time, and become a different game all together. That is why you need to have different time periods for MMO's that have lasted a long time. Everquest live before it added instancing was a completely different game than Everquest live today. I am not sure why you think instanced/non-instanced is a trivial matter. That is one of Everquest's main differences from MMO's today, and it changes the play style of the game quite a bit. It is the main reason why I prefer P99 over other MMO's. This is one of the only places where you can still experience the fun of playing in a non-instanced MMO.
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Shamwowi Wipesalot (60 SHM) | Bazgek Bonebreaker (60 SK) | Sznake Pliszken (52 MNK) | Laanfear (30 ENC)
Do you have questions about Shaman races? Read my guide: https://wiki.project1999.com/Shamwow...man_Race_Guide Want to see Shaman videos? Check out my youtube channel: https://www.youtube.com/channel/UCFU...zEFJVBIH3-jUog | |||
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#12
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EVE Online is the only other MMORG I have played. I like EQ for it's streamlined design, it will run on a Pentium III with a only a TNT-64 graphics card and it runs just fine. EVE requires at least a quad core I7 and an Nvidia 1040 gpu just to get decent performance. EQs simple design is what makes it great. EVE is a lot more complex and has a long and steep learning curve just to start having fun. Plus you have to pay real dollars to Dell or HP for the home super computer.
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#13
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Was super pumped for SWG... then never played it. Jedi accounts went for big bucks on the RMT market then later you could choose to be Jedi instead of it being an ultra-rare random thing that chose you.... Myeh.
EQ Trilogy will always remain my favorite. I even enjoyed the lower/mid level stuff Luclin offered.
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#14
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If I wasnt playing here on P99, id be playing classic wow. I wouldnt go back to guild wars, rift, DAOC, LOTRO, or ESO. | |||
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#16
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------------------------------------------ In trying to type a response to the original question I realized I can't: I haven't played any of the present generation of MMO-RPGs. Not Elder Scrolls, not Final Fantasy, not any expansion of Warcraft made in the past ten years, not Old Republic--I haven't touched any of them. I'll say EQ was the best of its kind when it first came out, as it represented a large jump over games like Meridian59 or Ultima Online. It remained best probably at least until Warcraft came out. Call EQ the "Ford model T" of its genre: It wasn't the first, and had plenty of room for improvement, but it put the genre on the map. Danth | |||
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#17
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Where is the love for shadowbane
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#18
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I wish P99 was open source but I suppose EQEmu is so that's enough. I think the should revert the click nerf, at least partially, because blue badly needs a plat sink of some kind. I also never understood emulating parts of the timeline that were flawed, i.e. so-called legacy items or other nerfed/removed items or certain bugs and game mechanics. If they so powerful as to create game imbalance, why implement them at all? | |||
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#19
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Asheron's Call was by far the best, but EQ isn't too shabby.
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#20
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I would go with City of Heroes, personally. Character design and builds had flexibility I've seen almost nowhere else, and it had difficulty settings to prevent the gameplay from becoming too easy or too difficult for whatever skill level you were playing at. Its instanced and an incredibly different game from P99, but I love them both for very different reasons. City of Heroes edges it our for me though, I think.
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Jayya - 60 Rogue, Officer <Auld Lang Syne>
Sanctum Low Man Vindi Kill: https://www.youtube.com/watch?v=xyZfNjvsDRE | ||
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