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  #11  
Old 11-02-2020, 09:32 AM
Castle2.0 Castle2.0 is offline
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Oy vei, people still pushing the same rehashed terrible list ideas.

There's already a thread Why every list change idea is terrible (as simple as possible). I highly recommend you read before posting.

They will never do "random" - it's against the philosophy of classic EQ - see above thread for more info.

They cannot stop account sharing for neckbeards, only casuals (which ironically need account sharing more to be able to get /list items) - there are too many workarounds - see above thread for all the workarounds.
  #12  
Old 11-02-2020, 11:20 AM
Mayge Mayge is offline
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Originally Posted by Castle2.0 [You must be logged in to view images. Log in or Register.]
Oy vei, people still pushing the same rehashed terrible list ideas.

There's already a thread Why every list change idea is terrible (as simple as possible). I highly recommend you read before posting.

They will never do "random" - it's against the philosophy of classic EQ - see above thread for more info.

They cannot stop account sharing for neckbeards, only casuals (which ironically need account sharing more to be able to get /list items) - there are too many workarounds - see above thread for all the workarounds.

garbage thread by garbage poster. Classic EQ's entire drop system is "random". It's the basic freaking core philosophy of the game.
  #13  
Old 11-02-2020, 11:28 AM
Castle2.0 Castle2.0 is offline
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Mayge
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Actual garbage poster on throw-away forum account [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.]

You conflate "random drop" with "randomly award." Dishonest or dumb.

Classic EQ: Item randomly drops. Person holding camp is awarded the item.
Socialist EQ: Item randomly drops. Item is randomly awarded to a player amongst the proletariat.

Fishing: After 1 hour I caught one. I took the fish home and cook it.
Socialist Fishing: After 1 hour I caught one. I was unlucky /randoming my fish against 100 people. Some random person took home my fish and cooked it.
  #14  
Old 11-02-2020, 11:36 AM
Mayge Mayge is offline
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Originally Posted by Castle2.0 [You must be logged in to view images. Log in or Register.]
Actual garbage poster on throw-away forum account [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.]

You conflate "random drop" with "randomly award." Dishonest or dumb.

Classic EQ: Item randomly drops. Person holding camp is awarded the item.
Socialist EQ: Item randomly drops. Item is randomly awarded to a player amongst the proletariat

Fishing: After 1 hour I caught one. I took the fish home and cook it.
Socialist Fishing: After 1 hour I caught one. I was unlucky /randoming my fish against 100 people. Some random person took home my fish and cooked it.
No one can be "awarded" a drop without it actually dropping in the first place. It was your own idiotic claim that it is somehow against "classic EQ philosophy" without a single shred of evidence both now and in that dumb thread you linked.
  #15  
Old 11-02-2020, 12:00 PM
cd288 cd288 is offline
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Originally Posted by Castle2.0 [You must be logged in to view images. Log in or Register.]
Actual garbage poster on throw-away forum account [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.]

You conflate "random drop" with "randomly award." Dishonest or dumb.

Classic EQ: Item randomly drops. Person holding camp is awarded the item.
Socialist EQ: Item randomly drops. Item is randomly awarded to a player amongst the proletariat.

Fishing: After 1 hour I caught one. I took the fish home and cook it.
Socialist Fishing: After 1 hour I caught one. I was unlucky /randoming my fish against 100 people. Some random person took home my fish and cooked it.
Kind of correct, but the fact is that with the list items there are often multiple people helping to kill the mob and placeholders. Yet only one of them has the loot rights to the item. Whereas if, say, it weren’t a list item and it was a group killing it, you might /random for the drop. So I could get on board with list items being /random...or maybe like /random for the first 6 people on the list as though they were in a normal full group.
  #16  
Old 11-02-2020, 12:04 PM
Scalem Scalem is offline
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Originally Posted by Mayge [You must be logged in to view images. Log in or Register.]
garbage thread by garbage poster. Classic EQ's entire drop system is "random". It's the basic freaking core philosophy of the game.
  #17  
Old 11-02-2020, 12:39 PM
Castle2.0 Castle2.0 is offline
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Quote:
Originally Posted by Mayge_Joined_Oct_2020
No one can be "awarded" a drop without it actually dropping in the first place. It was your own idiotic claim that it is somehow against "classic EQ philosophy" without a single shred of evidence both now and in that dumb thread you linked.
My claim is EQ did not randomly select the player to award an item when it drops

You continuing to conflate "randomness" of drop rates with randomly selecting who to award an item is still dishonest or dumb.

But hey, you just joined October 2020 like your forum account says, so I'll cut you slack for being an ignorant newbie. Welcome to Green P99! You haven't experienced a /list yet - but when it comes, I'll explain it to you and hold your hand through the process. If you need anything else about EQ explained to you, send me a DM. I'm glad to help [You must be logged in to view images. Log in or Register.]

Quote:
Originally Posted by cd288
Kind of correct, but the fact is that with the list items there are often multiple people helping to kill the mob and placeholders. Yet only one of them has the loot rights to the item. Whereas if, say, it weren’t a list item and it was a group killing it, you might /random for the drop. So I could get on board with list items being /random...or maybe like /random for the first 6 people on the list as though they were in a normal full group.
I am talking EQ design and hard-coded features. You're talking player agreements. EQ design and hard-coded features never randomly selected a player to award an item when it dropped. Whichever individual or group did 51% damage had full loot rights. PNP was put into place to protect from KSing and camp stealing. PNP doesn't include randomly awarding items either.

Devs recognized legacy items would be monopolized by a small group of people and there would be endless CSR to try to coax and enforce player agreements.

If you want to camp a legacy items as a group, get one of your group members on the /list and when it drops you can /random it off amongst your group if you like.

The /list wasn't designed to randomly select a player to award items. It was created to end monopolization of legacy camps, lessen CSR burden, and give the most "fair" opportunity for anyone who wants to camp (read:camp = put in time) for the item.
  #18  
Old 11-02-2020, 06:31 PM
Morton Jr Morton Jr is offline
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Originally Posted by Mayge [You must be logged in to view images. Log in or Register.]
garbage thread by garbage poster. Classic EQ's entire drop system is "random". It's the basic freaking core philosophy of the game.
castle starts posting early in the morning and posts till late at night, also lives in canada and cares about american things LOL
  #19  
Old 11-02-2020, 06:45 PM
Castle2.0 Castle2.0 is offline
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Don't mind junior here, he's just a bot from Russia who got owned in the Off Topic forum and he's here with a sad attempt to troll a real thread [You must be logged in to view images. Log in or Register.]

Nice join date, Troll. Also... you post 119 times per month. I post 15 times per month [You must be logged in to view images. Log in or Register.] Sad sad troll attempt.

Back to /list topic.
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  #20  
Old 11-02-2020, 06:49 PM
Jibartik Jibartik is offline
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Lists in kunark is kinda wack.

Lists for classic legacy was ok, but lists for other stuff is dumb.

It's a recycle server! If you dont get what you want oh well, see you in 2047 (unless castle2.0 gets us all killed)
Last edited by Jibartik; 11-02-2020 at 06:51 PM..
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