Quote:
	
	
		
			
				
					Originally Posted by  Dolalin
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				When you kill a mob in a group, the xp from the mob goes into a pot, and it's then divvied up to each player according to how much raw experience they have accrued thus far on their character.  
 
If your char has more total xp, ie is higher level and/or you have a massive xp penalty (ether class or racial), you get more xp from the pot, leaving less for others. 
			
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 I've always assumed that the exp distribution was normalized by level, such that all else being equal (class, race, level, etc.), if characters A and B are grouped, and A is 1 bub into their level, while B is 4 bubs into their level, they'd get the same amount. In this scenario are you saying B would get more EXP than A?