#11
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Yup this is an issue. I tag mobs, FD. They behave as normal. Stand , re-aggro, fd and every time without fail they ALL immediately path back to spawn.
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#12
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Fixed, pending update.
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#13
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this hasn't been fixed it seems, and the fact that FD got changed with last patch makes this bug a real game breaker. You used to be able to "play" with your agro once they pathed back to actually make a split happen, now when you pull 2 statics you basically have to hope they outrange each other the first time they start walking back, or you have to start from scratch. NOT classic
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#14
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If it were that easy to pull stuff you would never have needed another monk in high end zones to split and separate. | |||
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#15
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Classic, not classic.... ok, i love EQ classic game mechanic, but we could ask the question, if a patch brings some intelligent changes. If the patch brings feature usefull for gameplay.
Some classics features are useless, or stupid (for ex : war who can t taunt mob 55+.When yu know war in kurnak is the best tank in raid, they can t taunt raid target....) Maybe, With hindsight, we can choose the good features not the worsts. Peace. | ||
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#16
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Kanras said fixed pending update...was this fix supposed to go in on Monday's patch? Because if it was it did not work.
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#17
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Oh, btw, this is my 300th post! Do I win the game? | |||
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#18
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#19
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I wasn't fixing what apio was talking about, for the reasons that Treats mentioned. Sorry for the misunderstanding.
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#20
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Still busted
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