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#1
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I'm not making the fat cash that the p1999 server is raking in, I'm just noticing how things aren't classic, and moving away from the concept of "classic EQ".
Looking forward to the ENCH CHA nerf, which will help a lot of people understand how the server is being lead. Feels based posts, from people that have zero clue about old school EQ are the prime directive. | ||
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#2
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Quote:
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#3
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Quote:
Somebody that doesn’t have a fungi by the sound of things | |||
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#4
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What's really not classic is quakes.
Remove quakes! | ||
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#5
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Quote:
what I wanna know is how they made the screen shake when an earthquake occurs... Like, when the doom music kicks in, It makes you go, "OHHHH SHIIIIT ITS ON NOW BOYZZ" | |||
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#6
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i want to add that back in like 2001 we had a stress test on test server with like 130 people in qeynos hills and the zones would crash and lag horribly
we actually have better server these days lol | ||
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#7
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I wonder how much more 'custom' adjustments will be made.
Slowing a shroom at seb camp is pretty trivial at 60 on live, but on p1999 it requires tash / malo. Perhaps some kind of code can be made so players that solo get death touched instantly? Anyway, I still like the custom EQ server, lets just not pretend it is anywhere near classic. | ||
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#8
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@nilbog can you detail the MR buff all shrooms near fungi king were given?
Lets not pretend this camp is anything remotely resembling classic. Thanks in advance. | ||
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#9
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Your angry about highly resistant shrooms in Seb, meanwhile my guild just threw heaps of plat and lost hours of xp at a Sontalak that never existed in Velious. Do you see any of us making threads complaining about it? Nope. Because it presented a challenge that resembled aspects of classic.
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