#11
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I've been playing only IRL atm. Making gains, skating, delivering ups boxes for money, keeping my place clean.
Beats sitting in a chair. Ohhh, and the graphics are SICK
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Last edited by GinnasP99; 11-14-2021 at 12:47 AM..
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#12
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Heard a great argument recently by some streamer about how the age of information has ruined mmos and it is true imo. My friends had long check lists and knew all of new world inside and out before it even launched. Which forced me to do my due diligence. The game then becomes linear cause everyone takes the same route to max level.
New world is literally a single filed line at looting chests and avoiding as much content as possible to get max gear. The mystique and sense of wonder in games seems to be gone, if nothing else.
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#13
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Eq had many websites dedicated to exploring the limits of the game.
It’s probably more that people can make a career of showing people their personal tricks now and that wasn’t possible in the past so elite info which is high value when it is new gets released immediately instead of slowly thru word of mouth and specific websites. Because the player isn’t playing for the game he is playing for the money of discovering stuff first. You can make a hard game with lots of secrets still and these z boys won’t figure out shit if they have to interpret a quest line like real eq “On the darkest night under the bluest moon there stood the tallest spire in the region and at its base was the secret you seek and this only in the dream that follows the harrowing day. So we know you probably gotta trigger some hallowing day quest and they can be very obscure even if you locate the place described there. Anyways you get the idea. Every poster is right but I am surprised so many eq people were interested in wow it looked and was shit from day one for me for all the reasons you said. It’s totally candy crush | ||
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#14
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ya also learning the sekrets in eq didn't usually make the game trivial like it does on wow
thats why we need a new custom classic server that is true to bradds vision with michief loot rules [You must be logged in to view images. Log in or Register.] and my RP/pvp rules [You must be logged in to view images. Log in or Register.] and survival mode gameplay with food [You must be logged in to view images. Log in or Register.] and tradeskills [You must be logged in to view images. Log in or Register.] hurb is doing work maybe he'll let me coppy his instance | ||
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#15
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Quote:
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#16
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WoW never was fun to begin with. It was a cheap ripoff of Everquest/UO
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#18
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The quest log is what killed wow for me, but made it accessible for everyone.
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#19
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Best MMOs you choose your target and auto attack to maximise time available for sharing flavoursome roleplay and emotes through the chat terminal.
An extra attack button is also added to ensure you can time a special animation attack at dramatic moments. MMO are for vibe, not efficiency. | ||
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#20
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^^ Totally agree.
Everquest for me was always all about typing. Constantly typing to your group to your friends to the zonewide channels. I remember the absolute shit EXP in dreadlands and frontier mountains and OT when kunark was fresh but there was many full groups and I might be the puller so kept busy or just DPS so hitting auto attack and typing. | ||
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