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View Poll Results: What class to add to this group | |||
Enchanter |
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6 | 5.83% |
Magician |
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4 | 3.88% |
Necromancer |
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4 | 3.88% |
Wizard |
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4 | 3.88% |
Cleric |
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3 | 2.91% |
Druid |
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1 | 0.97% |
Shaman |
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0 | 0% |
Bard |
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4 | 3.88% |
Monk |
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41 | 39.81% |
Ranger |
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2 | 1.94% |
Rogue |
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30 | 29.13% |
Paladin |
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1 | 0.97% |
Shadow Knight |
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3 | 2.91% |
Warrior |
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0 | 0% |
Voters: 103. You may not vote on this poll |
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#11
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![]() That group needs a monk, rogue, or magician - more damage. Not a bard. I mean, if there's a bard, invite them, but if you get to special-order a 6th player, it should be a DPS.
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Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
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#13
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That being said, if it's just a 1 class addition it's clearly monk | |||
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#14
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#15
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![]() Ditch the warrior for an sk or pali,add a DPS class
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#16
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![]() monk or bard
or maybe swap out that warrior to a shadowknight (for dps) or a pally (if light on heals) | ||
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#17
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----------------------------------------- In general a heavy or medium melee would be a good addition to that group because that way the group still has a melee type who can take some hits if the warrior leaves. Beyond that, since it's already a strong group a case could be made for just about anything. Danth | |||
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#18
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![]() meant like between shadow knight and paladin
not shadow knight and warrior paladin has more utility but no FD my bad | ||
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