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#1
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Quote:
__________________
Trystych
<Inglourious Basterds> | |||
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#2
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Quote:
Certainly shouldn't be happening for minutes, though. | |||
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#3
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FD post kunark worked like this:
on STATIC mobs: mob would 100% forget about you once it returned to its home point. on roaming mobs: mobs had a 25% chance to fully forget about you All mobs while they are roaming back: 25% chance to forget about you. Some people believed that when mobs were roaming back, your chance to FD them off increased the more times you FD'ed. IE, 2 FD's = 50% chance, but i never believed this was accurate. Garibaldi <Transatlantic Rampage> Shiishio <Pandemonium> - Tallon Zek - 65 Monkey | ||
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#4
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Quote:
There should also be a 'your enemies forget about you' message which means they have for certain forgotten about you, but I don't remember how long it took (was long enough that most people found /q'ing and logging back in quicker than waiting for the message).
__________________
Baalzy - 57 Gnocro, Baalz - 36 Ikscro, Adra - 51 Hileric, Fatbag Ofcrap - 25 halfuid Red99 Baalz Less - Humger, Baalzy - Ikscro If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it. Picture courtesy of azeth | |||
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#5
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"Your enemies have forgotten..." is a timed, client-based message. It has no real meaning on P99.
__________________
Amax MNK / Amalgamax ROG / maximum Begging (227) EQ Map Archive (1,000+ images) P99 Wiki • EQ Patch Chronology | ||
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#6
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If its a wandering mob you had to either chain FD until it memwiped (like 5% chance iirc), or wait 15mins from memory at some stage. I think it was indefinite actually until later in game.
The 'your enemies have forgotten you' is later in game tho?? You should have to wait for a mob to return to its static spawn point before it memwipes. | ||
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#7
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Indeed, Rais. That's what I said, as well~
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#8
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Yes, FD is almost next to useless now. On training mobs on the basement of HS and using the portal to get back to zone in, I immediately pulled what i thought was a successful FD. Knowing the mechanics have been changed in todays patch i stayed on the ground for around 3 minutes but never received a message stating 'your enemies have forgotton you'. After thinking the coast was clear I stood up only to be greeted 30 seconds later with a host of mobs warping through the wall and attacking me at zone in.
Having tested this and stayed FD for a long period of time I never received a message stating 'your enemies have forgotten you'. The failure rate also seems absurdly high, i only get a successful feign about 1/6 times at best (this is a terribly rough estimate). | ||
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#9
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FD is definitely not next to useless.
I did a lot of pulling on live, and I can say that /q'ing out was pretty much the only reliable way to drop your aggro when roamers are involved. None of the pullers of our guild ever relied on feigning off roamers and waiting any set amount of time, ever. | ||
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#10
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Quote:
I can't wait. | |||
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