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#3
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<Aradune> "..we're hoping there will simply be less crowding and therefore less competition.." Is that the case here on p99? <Aradune> "EQ, though, is a social game, based on interdependence in many ways." You've just proven the point I was making. This game, the very best parts of it, rely upon interdependence with one another. You, nor any other player, hast the right to dictate less interaction with other people on the server simply because you don't like it. <Aradune> "I'd try to positively address some of the following problems: camping, players outleveling their friends, kill stealing, etc.....But I won't say how [You must be logged in to view images. Log in or Register.] " Again, you choose to ignore the context as well as the vision for the future that Brad was attempting. He never knew there would be any time locked server based upon what many consider the best Everquest experience timeline ever. You are neglecting the time locked server that you play on, the very reason for being here. If you truly wanted no interaction outside of those you want to play with, you'd be on Live or another server instead of here and agreeing with those that want less interaction. | |||
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__________________
1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors These statements are not up for debate amongst sane human beings Why does <Vanquish> allow DSM to be a member? | |||
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That being said, GMs also didn't create and police rotations on live either. It was something more akin to rolltation on most servers. You did have to show up with a force, pixels weren't just handed out to guilds for existing.
__________________
Nexii Vanadis <Gravity> | Nexii's Erotic Adventures
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__________________
1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors These statements are not up for debate amongst sane human beings Why does <Vanquish> allow DSM to be a member? | ||||
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Also, even without custom content, blue is not a time-locked server. It has evolved over the years, making some non-classic changes out of necessity thanks in large part to those who have a playstyle similar to your own. It's reasonable to expect more changes in the future, or at least consider it as a possibility given the server's history. Quote:
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