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  #11  
Old 04-18-2010, 08:22 PM
nilbog nilbog is offline
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Quote:
Originally Posted by Henrik40 [You must be logged in to view images. Log in or Register.]
I also thought that Orcs and Gnolls in highpass were supposed to run to the guards after like 2 mins of being spawned? They're all just standing around. Makes it a million times harder traveling through at lower levels.
Did some work on this. After 3 minutes of being unaggroed, the Orcs will head towards the keep.

Were the gnolls similar?
  #12  
Old 04-27-2010, 10:26 AM
Henrik40 Henrik40 is offline
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Sorry I took so long to reply, but yes. As I remember the gnolls did the exact same thing after a few moments.
  #13  
Old 05-01-2010, 11:39 PM
nilbog nilbog is offline
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Added some gnolls to attack HHP as well. Gonna stop there as I don't know the specifics needed to fine tune it.
  #14  
Old 05-03-2010, 01:10 AM
LazyFuj LazyFuj is offline
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not ALL orcs ran to attack, only 1 or 2 did. As for the gnolls, I don't think they ever went to attack.
  #15  
Old 05-03-2010, 02:13 AM
girth girth is offline
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Ya I thought only scouts ran, can't find any proof though.
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  #16  
Old 02-11-2011, 07:04 AM
runlvlzero runlvlzero is offline
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woot been so long hope i'm not being dumb by necroing but i just have to say thanks for fixing this nill! =P thats allot more work then i thought and finding the archive too
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