Project 1999

Go Back   Project 1999 > Class Discussions > Tanks

Reply
 
Thread Tools Display Modes
  #1  
Old 06-08-2023, 03:22 PM
Atmas Atmas is offline
Planar Protector


Join Date: Jun 2011
Location: In the bushes outside your window
Posts: 1,009
Default

Warriors can put out huge damage with berserk, a good weapon, dps buffs and disc. It almost never happens on raids because they are always on stand by for rotating in as MT.

For pretty much anything that doesn't require defensive it's going to be more mana efficient to heal a Knight. Everything dies faster because DPS can jump right in without worrying about stealing agro. Things get slowed faster. The raid early slow/less rez metrics look a lot better with knights.
__________________
60 Wixxor - Atmas
60 Paladin - Opmeter
54 Rogue - Ories
Some other toons
Formerly of TZ
Reply With Quote
  #2  
Old 06-12-2023, 11:33 AM
Wychway Wychway is offline
Decaying Skeleton


Join Date: Dec 2015
Posts: 1
Default

Quote:
Originally Posted by pasi [You must be logged in to view images. Log in or Register.]
100% success rate taunt (the AE part of it being icing on the cake). A single ability which guarantees the person goes to the top of the aggro list.
Equip earthshaker.
Train.
AE taunt
riposte disc
lolololololololololololololololol
Reply With Quote
  #3  
Old 05-21-2023, 12:45 PM
Crede Crede is offline
Planar Protector


Join Date: Oct 2013
Posts: 2,187
Default

Quote:
Originally Posted by Toxigen [You must be logged in to view images. Log in or Register.]
Warriors will still pump out more threat on long fights.

Have fun casting FoL on AoW.

Would it help on quakes / speed clearing? Sure. You're still not main tanking anything hard though, hope this helps.
Ogre SK would be fine on AoW. If knights got def then we'd be seeing a lot more ogre SKs IMO.
Reply With Quote
  #4  
Old 05-21-2023, 09:43 PM
Snaggles Snaggles is offline
Planar Protector


Join Date: Jul 2011
Posts: 3,499
Default

Quote:
Originally Posted by Toxigen [You must be logged in to view images. Log in or Register.]
Warriors will still pump out more threat on long fights.

Have fun casting FoL on AoW.

Would it help on quakes / speed clearing? Sure. You're still not main tanking anything hard though, hope this helps.
Resisted spells are still a ton of hate. If not, rangers couldn’t bump with two flame licks.

Most of this game can be knight tanked. You just need a lot more clerics to stay mana neutral. It’s just not an exercise worth the practice.
Reply With Quote
  #5  
Old 06-13-2023, 04:58 PM
AgKnight AgKnight is offline
Large Bat


Join Date: Apr 2020
Posts: 14
Default

Quote:
Originally Posted by Toxigen [You must be logged in to view images. Log in or Register.]
Warriors will still pump out more threat on long fights.
.
Lol, just no, warrior cannot rival to a knight chain casting their agro spells... And despite the DC nerf I can still spam agro for around 10min without resorting to any twitch or similar artifice...defensive and higher mitigation makes warrior unbeatable as raid tank, no discussion but if you think a warrior can out agro a knight who goes full agro you are definitely wrong...
Reply With Quote
  #6  
Old 05-21-2023, 11:49 AM
Lampolo Lampolo is offline
Sarnak


Join Date: Oct 2019
Posts: 297
Default

Wars have triple attack, higher skill caps, berserk, and other disciplines that make them better. Knight's always feel like shit to play with. Fuck them and their stupid mana. Sk and pally can not exist imo. Will never grp with them unless hard up. Knights are barely better than rangers. If monk did not exist sk would be fine
Reply With Quote
  #7  
Old 05-21-2023, 02:11 PM
Keebz Keebz is offline
Fire Giant


Join Date: Jul 2010
Posts: 954
Default

While we're here though, my thoughts on disc balancing for knights:

Buff Sanctification (duration/cooldown) enough that Paladins become a compelling choice for AoE heavy fights.

Buff Leechcurse into a bump, such that it auto ripostes (maybe only 66%) of the time. SKs can now bump properly and are more useful for pull team/engages. I also want to give them Sightgraft/Harmshield, but that's another thread.
Reply With Quote
  #8  
Old 05-21-2023, 06:27 PM
Crede Crede is offline
Planar Protector


Join Date: Oct 2013
Posts: 2,187
Default

Quote:
Originally Posted by Keebz [You must be logged in to view images. Log in or Register.]
While we're here though, my thoughts on disc balancing for knights:

Buff Sanctification (duration/cooldown) enough that Paladins become a compelling choice for AoE heavy fights.

Buff Leechcurse into a bump, such that it auto ripostes (maybe only 66%) of the time. SKs can now bump properly and are more useful for pull team/engages. I also want to give them Sightgraft/Harmshield, but that's another thread.
Yea sks really got the shaft compared to pallies when you look at spells. Shoulda had harmshield and a lich(I know yeli has a wep). Also shoulda gotten bind pet as you said.
Reply With Quote
  #9  
Old 05-21-2023, 06:40 PM
Nibblewitz Nibblewitz is offline
Fire Giant


Join Date: Jan 2014
Posts: 715
Default

Did anyone mention evasive discipline?
Reply With Quote
  #10  
Old 05-21-2023, 09:18 PM
Videri Videri is offline
Planar Protector

Videri's Avatar

Join Date: Dec 2014
Posts: 2,920
Default

Quote:
Originally Posted by Nibblewitz [You must be logged in to view images. Log in or Register.]
Did anyone mention evasive discipline?
That's a good one too! Great for Venril Sathir (so that maybe fewer lifetaps will go off if the rune chain has a gap), or for tanking lots of lesser bosses back to back, or certain other fights...I can't remember which one that's kind of surprising but smart if you think about it.

Does Evasive lower our hit rate, though?
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:07 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.