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#1
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![]() Is this Classic? If not seems pretty gamebreaking.
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#2
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#3
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![]() It's broken. It could be worse tho.
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Apophis is closest to earth on 2029 April the 13th (a friday) lol
***this post is purely spiritual, speculative, apolitical and nonpartisan in nature. | ||
#4
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![]() Sort of class balance adjustment or the aggro code base is very tricky to change (assuming the current behavior is not classic, I cannot say) ?
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#5
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![]() The trick to leveling a mage is low hp blues and time. Less contested camps the better. Nothing slows the progress like not having your spawn(s) when you log in to grind a bit.
If you need to kill something tough with a mage pack a midnight mallet (you have Malosini) and root nets. Ideally in a large open space. Maybe a reaper too. Or level up so you can kill it with one pet health bar; the 57 earth is quite a bit better. | ||
Last edited by Snaggles; 09-14-2023 at 11:10 PM..
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#6
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#7
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#8
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![]() Or even a pure melee. I've said a mage is kinda like soloing a rogue or warrior, its a dps race but you have a fairly tough pet and way more burst. More squishy though.
I guess if I had enough space chain summoning would be my last plan. It's kind of like bow-kiting with a warrior...very gross. Without the space you just gotta race the hp war with nukes. Ideal leveling though, easy blues, singles as little mana as possible. Later the classic Poof & Boom approach works great. | ||
#9
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![]() Keep in mind that if all damage truly went to the owner of a pet on every charm break an enchanter would die. Even in a group or duo. A shaman wolf can keep the ench from being summoned.
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#10
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