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  #1  
Old 07-18-2024, 02:15 PM
Vexenu Vexenu is online now
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Very hard to make a case against NEC/SHM/MNK for best/most powerful, but I think Paladin/Bard/Druid would be fun, strong and versatile. Tons of mobility, easy pulls with lull/harmony, stacking damage shields, outrageous amounts of healing/regen. DPS is a little low, but you'd manage, especially if you prioritize Druid and Bard charms when possible.
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Old 07-18-2024, 02:17 PM
Jimjam Jimjam is offline
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Can we use pocket enchanter for haste, c, etc?
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Old 07-18-2024, 02:32 PM
Troxx Troxx is offline
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Can we use pocket enchanter for haste, c, etc?
Of course. We will obviously have pocket 60 cleric for aegolism and rez and pocket druid and wiz for poets.

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Old 07-18-2024, 08:17 PM
Keebz Keebz is offline
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Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Of course. We will obviously have pocket 60 cleric for aegolism and rez and pocket druid and wiz for poets.
The pocket shaman for Malo + pre-slow opens up a lot of options.
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Old 07-18-2024, 08:33 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Of course. We will obviously have pocket 60 cleric for aegolism and rez and pocket druid and wiz for poets.
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Originally Posted by Keebz [You must be logged in to view images. Log in or Register.]
The pocket shaman for Malo + pre-slow opens up a lot of options.
It's easier to make a 60 Shaman as your main, and then pocket a level 49 Cleric. Same with other pocket characters like Mages, Druids, and Wizards. 55 for CoTH mage, 44 for druid ports, and 46 for wizard ports including planes.

You'll spend a lot less time and money this way.
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Old 07-18-2024, 10:48 PM
Troxx Troxx is offline
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Can we use pocket enchanter for haste, c, etc?
No DSM. I did not bring it up. Try reading the thread again. Please keep your drama out of here.
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  #7  
Old 07-18-2024, 11:22 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
No DSM. I did not bring it up. Try reading the thread again. Please keep your drama out of here.
The post history is clear:

Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Of course. We will obviously have pocket 60 cleric for aegolism and rez and pocket druid and wiz for poets.

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It is clear you are referencing the other thread. Please stop derailing threads.
Last edited by DeathsSilkyMist; 07-18-2024 at 11:27 PM..
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  #8  
Old 07-27-2024, 10:15 AM
sajbert sajbert is offline
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I like Sham + Pal + Monk.

Strong healing with celestial cleansing + torpor + LOH and soulfire.
Decent damage mitigation.
Decent DPS
Haste, Slow and Malo.

Necro is cool but only truly shines in Undead zones.
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  #9  
Old 07-27-2024, 10:57 AM
Vexenu Vexenu is online now
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Quote:
Originally Posted by sajbert [You must be logged in to view images. Log in or Register.]
I like Sham + Pal + Monk.

Strong healing with celestial cleansing + torpor + LOH and soulfire.
Decent damage mitigation.
Decent DPS
Haste, Slow and Malo.

Necro is cool but only truly shines in Undead zones.
Paladin would definitely be good but I think Necro is overall slightly better. Just having snare is super helpful in dungeons, and Screaming Terror for mez would also be very useful for helping the Monk split groups of casters. Necro healing is also stupidly efficient when you dispel the recourse, and over time will blow away the healing that the Paladin can sustain, especially without access to Clarity. And even without a charm pet, Necro DPS is still very respectable with just the hasted summoned pet and nukes/poison DoTs. There's also the obvious synergy with Shaman regen on the Necro allowing for more Lich and the Necro heals on the Shaman allowing for more Canni. The Paladin is really solid but just doesn't have the same level of synergy as the Necro.
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  #10  
Old 07-27-2024, 02:33 PM
sajbert sajbert is offline
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Quote:
Originally Posted by Vexenu [You must be logged in to view images. Log in or Register.]
Paladin would definitely be good but I think Necro is overall slightly better. Just having snare is super helpful in dungeons, and Screaming Terror for mez would also be very useful for helping the Monk split groups of casters. Necro healing is also stupidly efficient when you dispel the recourse, and over time will blow away the healing that the Paladin can sustain, especially without access to Clarity. And even without a charm pet, Necro DPS is still very respectable with just the hasted summoned pet and nukes/poison DoTs. There's also the obvious synergy with Shaman regen on the Necro allowing for more Lich and the Necro heals on the Shaman allowing for more Canni. The Paladin is really solid but just doesn't have the same level of synergy as the Necro.
Snare is good, monks can snare with anklesmasher or the tunare 1hb though and paladins can root and also stun.

The necro definitely does provides a level of sustain that the Paladin can't match even with FT items. Question is if you need strong sustain or be able to take a harder beating during a shorter time window.
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