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#1
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Shut up and collect your candy
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#2
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Need to go back to the time when dragons were unrooted, clickies/recharges weren't nerfed, and you could push to interrupt spells. Small guilds could compete with big guilds much easier then.
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#3
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do it.
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alksley <rampage> / <awakened> / <TSS>
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#4
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Killing stuff in everquest isn't allowed
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#5
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We didn't recruit this many people so we could CoMpEtE.
We haven't even actively recruited since the first month of the server. We just have this many people because we're open, we're easy to join, we have common-sense rules and administer them fairly, we have a nice atmosphere, and we even get a few competitive kills, too. I recommend people don't look at the size of a guild or the scope of an alliance through such a negative lens. I imagine all other guilds also stick together because of friendship, trust, and trauma bonding. And, of course, DKP.
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Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
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#6
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#8
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(Potatus here, guild leader of <Castle> Green, to clarify)
Going to avoid getting into some kind of back-and-forth with forum trolls here, but yeah, I hope people don't take what is written on these forums at face value.
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Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
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#9
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Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
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