Project 1999

Go Back   Project 1999 > Server Issues > Bugs

Reply
 
Thread Tools Display Modes
  #11  
Old 08-09-2025, 03:14 PM
Passenger Passenger is offline
Kobold


Join Date: Oct 2019
Posts: 182
Default

Some of the Kunark dungeon fish were added to EQTraders over time.
Nov2000 - https://web.archive.org/web/20001119...n/fishing.html
Mar2001 - https://web.archive.org/web/20010306...shing_zone.htm

(You can browse later captures using the Mar2001 link)

I suspect they were actually released with the launch of Kunark though. We see more or less what we would expect to see in terms of discovery: fish found at entry points to the continent (Timorous Deep, Overthere, and Firiona Vie), Iksar starting areas (Cabilis, SoNH, Warslik's), and the first 50+ leveling dungeons (CoM and Karnor's). Nurga shows up next. That Sebilis and Chardok appear last isn't too surprising.

Mar2001

The primary source I found for the March2001 additions was a thread on the EQTraders board. Three pages captured:
- https://web.archive.org/web/20010628...picID=18.topic
- https://web.archive.org/web/20020116...art=21&stop=40
- https://web.archive.org/web/20020116...art=61&stop=64

A helpful check that these were in fact new (for some of Velious zones at least) comes from another thread. CodFest2001, three pages captured:
- https://web.archive.org/web/20010409...icID=816.topic
- https://web.archive.org/web/20010422...art=21&stop=40
- https://web.archive.org/web/20010422...art=41&stop=47

Tradeskillers were looking for Cobalt Cod to make the oil needed for Arctic Wyvern armor, so they fished all over Velious and reported their findings. No cod or any other unique fish was caught (late Feb2001 and again in early Mar2001).

Misc

This thread documented zones without any unique fish.
Reply With Quote
  #12  
Old 08-10-2025, 01:54 PM
Passenger Passenger is offline
Kobold


Join Date: Oct 2019
Posts: 182
Default

The adjective of the fetid bass should be lower case. It was changed to upper case in 2003. Lucy documents the change:

- large Fetid Bass (18 lb) - https://lucy.allakhazam.com/itemhistory.html?id=14997
- large Fetid Bass (19 lb) - https://lucy.allakhazam.com/itemhistory.html?id=14999
- large Fetid Bass (20 lb) - https://lucy.allakhazam.com/itemhistory.html?id=14917
- large Fetid Bass (21 lb) - https://lucy.allakhazam.com/itemhistory.html?id=14918
- giant Fetid Bass - https://lucy.allakhazam.com/itemhistory.html?id=14919
- gigantic Fetid Bass - https://lucy.allakhazam.com/itemhistory.html?id=14939
- humongous Fetid Bass - https://lucy.allakhazam.com/itemhistory.html?id=14940

The tiny Fetid Bass appears to be lowercase already in the P99 database.

- https://web.archive.org/web/20031104...icID=274.topic
Quote:
Waverlyn
(6/8/02 10:44 pm)
Re: Need help collecting Data for EQTC Please

Are the names you have in the above post Verant's exact names?

Waverlyn Ladyfire of The Tempest Fates
Karana Server
Quote:
Laurefin
(6/9/02 1:49 pm)
Re: Need help collecting Data for EQTC Please

Yes, they are the exact names. "large Fetid Bass" really is capitalized like that.

Laurefin
The table in the OP of the thread lists the other fetid bass adjectives in lowercase as well.
Reply With Quote
  #13  
Old 08-17-2025, 11:10 AM
nilbog nilbog is offline
Project Manager

nilbog's Avatar

Join Date: Oct 2009
Posts: 14,658
Default

Quote:
Originally Posted by Passenger [You must be logged in to view images. Log in or Register.]
The adjective of the fetid bass should be lower case. It was changed to upper case in 2003. Lucy documents the change:

- large Fetid Bass (18 lb) - https://lucy.allakhazam.com/itemhistory.html?id=14997
- large Fetid Bass (19 lb) - https://lucy.allakhazam.com/itemhistory.html?id=14999
- large Fetid Bass (20 lb) - https://lucy.allakhazam.com/itemhistory.html?id=14917
- large Fetid Bass (21 lb) - https://lucy.allakhazam.com/itemhistory.html?id=14918
- giant Fetid Bass - https://lucy.allakhazam.com/itemhistory.html?id=14919
- gigantic Fetid Bass - https://lucy.allakhazam.com/itemhistory.html?id=14939
- humongous Fetid Bass - https://lucy.allakhazam.com/itemhistory.html?id=14940

The tiny Fetid Bass appears to be lowercase already in the P99 database.

- https://web.archive.org/web/20031104...icID=274.topic



The table in the OP of the thread lists the other fetid bass adjectives in lowercase as well.
What about the other Fetid Bass?

2lb Fetid Bass
3lb Fetid Bass
4lb Fetid Bass
5lb Fetid Bass
6lb Fetid Bass
7lb Fetid Bass
8lb Fetid Bass
9lb Fetid Bass
10lb Fetid Bass
11lb Fetid Bass
12lb Fetid Bass
13lb Fetid Bass
14lb Fetid Bass
15lb Fetid Bass
16lb Fetid Bass
17lb Fetid Bass


Also, I saw in the research comments about requiring a specific skill to catch certain items (i.e. >= 100).

If these are documented anywhere, would be useful. We use a placeholder value, but have the ability to differentiate.

On that note, we also have the ability to provide a 'chance' per item, which is calculated when deciding the weight chance to produce the item vs the total of the 'pool'. So, if something was known to be exceptionally rare to catch, we can do that.
Last edited by nilbog; 08-17-2025 at 11:19 AM..
Reply With Quote
  #14  
Old 08-18-2025, 09:22 PM
Passenger Passenger is offline
Kobold


Join Date: Oct 2019
Posts: 182
Default

This in-era list matches the casing of the names in the June 2002 table but includes an "a" in the name.

- https://web.archive.org/web/20010803...picID=43.topic
Quote:
mcdermit
(4/20/01 8:01:20 am)
FV Fishing Trip (Fetid Bass Findings)

I burnt through 7 stacks of bait in FV yesterday at skill 168-175, and thought I'd post what I found about the fish there.

It looks like there's one fetid bass there for every weight from 0.1-2.5, plus the rare Fresh Fish and that No Drop fish (Sewer Catfish?). The tiny, large and giant Fetid Bass were much less common for me than the others. About 15% of my catch were feast-classed fish.

Here's how they're named and how sustaining they are:

wt 0.1 = a tiny Fetid Bass, snack
wt 0.2 = a 2lb Fetid Bass, meal
wt 0.3 = a 3lb Fetid Bass, meal
wt 0.4 = a 4lb Fetid Bass, meal
wt 0.5 = a 5lb Fetid Bass, hearty meal
wt 0.6 = a 6lb Fetid Bass, hearty meal
wt 0.7 = a 7lb Fetid Bass, hearty meal
wt 0.8 = a 8lb Fetid Bass, hearty meal
wt 0.9 = a 9lb Fetid Bass, hearty meal
wt 1.0 = a 10lb Fetid Bass, banquet
wt 1.1 = a 11lb Fetid Bass, banquet
wt 1.2 = a 12lb Fetid Bass, banquet
wt 1.3 = a 13lb Fetid Bass, banquet
wt 1.4 = a 14lb Fetid Bass, banquet
wt 1.5 = a 15lb Fetid Bass, feast
wt 1.6 = a 16lb Fetid Bass, feast
wt 1.7 = a 17lb Fetid Bass, feast
wt 1.8 = a large Fetid Bass, hearty meal
wt 1.9 = a large Fetid Bass, hearty meal
wt 2.0 = a large Fetid Bass, meal
wt 2.1 = a large Fetid Bass, meal
wt 2.2 = a giant Fetid Bass, meal
wt 2.3 I didn't catch
wt 2.4 I didn't catch
wt 2.5 = a humongous Fetid Bass, hearty meal

Zwobu <Trade Foundation> Innoruuk
This appears to be a setup guide for an incomplete EQ emulator using data from ShowEQ. Its last update is 7/30/2001, though the data doesn't appear to include Velious. In most cases, this would be a less than useful source, however, it does contain the following in its item database:
Code:
...
14917 - a large Fetid Bass
14918 - a large Fetid Bass
14918 - a giant Fetid Bass
...
14940 - a humongous Fetid Bass
...
14967 - a tiny Fetid Bass
...
14981 - a small Fetid Bass
14982 - a small Fetid Bass
14983 - a small Fetid Bass
14984 - a small Fetid Bass
14985 - a small Fetid Bass
14986 - a small Fetid Bass
14987 - a 8lb Fetid Bass
14988 - a 9lb Fetid Bass
14989 - Fetid Bass
14990 - Fetid Bass
14991 - Fetid Bass
14992 - a 13lb Fetid Bass
14993 - Fetid Bass
14994 - Fetid Bass
14995 - Fetid Bass
14996 - Fetid Bass
14997 - a large Fetid Bass
...
14999 - a large Fetid Bass
...
Perhaps unsurprisingly, not all the bass are accounted for, but the naming scheme is consistent with the Velious-era post above.

It seems there may have actually been "a small Fetid Bass" as well.

- https://web.archive.org/web/20040215...10/5363655/p1/
Quote:
denadari_needs_ign_merge$$$
Date Posted: 7/26/00 7:24am
Subject: RE: What can you get fishing?

You get many interesting types of fish from the waters in Kunark. You get many different weights of their fetid bass, while pretty cool can be quite a pain cause they dont' stack unless they are the same weight. Also Sewer Catfish, Timorous Tuna, small fetid bass, and the usual fresh fish, daggers, and sandals happy.gif I hear you can catch different stuff in OOT too.
- https://web.archive.org/web/20030216...how&IID=166183
Quote:
Submited by: Maxiom On: 4/25/2001 5:51:45 PM

Using Lures, i was catching Fetid Bass that actually showed the weight,
ranging from '2 lb Fetid Bass' to '17 lb Fetid Bass'. When i used regular old
bait or foraged grubs i got a less descriptive Fetid Bass like 'a small Fetid Bass'
or 'a large Fetid Bass'. I wonder if the Lures give you a different fish or if this
was just coincidence.
These are the only two comments I could find that reference it though, and there would still be a question of how much it weighed.

-----

Also, I found a live capture of page 3 of the "New Fish Found" thread on a different ezboard subdomain. It confirms a couple more fish added (Grotto Bluegill, Hatch Dace, Red Roughy).
Reply With Quote
  #15  
Old 08-18-2025, 10:36 PM
Passenger Passenger is offline
Kobold


Join Date: Oct 2019
Posts: 182
Default

Regarding >=100 skill requirement for unique catches:

- https://web.archive.org/web/20001203...ML/001738.html
Quote:
HalaGautrek
posted 11-15-2000 02:58 AM

A few small notes

- Fishing is indeed capped by level. Makes sense doesn't it? I mean we don't want any lowbie twinks powerfishing our salmon, do we?

- I haven't found any catch that really requires skill. As far as I've seen, all catches are just percentages in whatever areas they appear at all.
My smith is a level 5 human and fishes all the saltwater seaweed in pretty decent time - about 1 catch in 10.
The only things I think skill affects is how often you catch anything at all and how well you succeed with the tackle box.

- The only plausible effect of using exceptional baits is as a bonus to skill, i.e. it makes you catch more faster. The increase is pretty small though.

- Cenlad, Bertoxx
I believe the equation for level-capped skills is (5 x Level) + 5. If so, that would cap a level 5 character at 30.

From Saltwater Seaweed entry at Everlore:
- https://web.archive.org/web/20010617...how&IID=167653
Quote:
Submited by: Greecius, monk of Qu On: 12/18/2000 5:36:42 PM

You recieved it while fishing - I fished one up while boating from Kaladim to Freeport - nobody in the game has any idea of what it is or what it does. It is a Lore item, and no drop. When you fish it up you get the message "You caught a fish" - I got it when I reached 20 skill in fishing.
Quote:
Submited by: Adrieal Shadowbane-D On: 1/12/2001 12:03:02 PM

I have fished up a number of these items, this saltwater seaweed. It is No Drop so you can't sell it (though if info is correct and this stuff is used to make Sea Temper which is for Human cultural armor, then maybe you could sell the sea temper for a decent amount, seeing as how most people don't take up fishing). My fishing is at a 98 now, and i'm catching more and more of these No Drop items, the saltwater seaweed. I keep destroying them as I am a Dark Elven Necromancer of the 23rd season. They take up too much inventory space as they don't stack, and you can't sell them as they are No Drop. I will attempt to make this sea temper to see if it works (though not till much later when i can actually hunt seafury cyclopses to get the mugs of sea foam). We shall see what happens, though i hate losing bait to something that is seemingly worthless.
Quote:
Submited by: Shadaria On: 2/25/2001 8:56:22 AM

I myself went to brother island to start making fishing lures (made 1 already), since I didn't have any skill in fishing (as of yet) I decided to do just that. I bought 40 bait and pole and started to catch Gunthak Mackeral, Fresh Fish, Scaled Fish, Daggers, Sandles and the Saltwater Seaweed. Too bad it cost U a bait to catch something U can't eat (I have 8 of them already). My suggestion is if brewing is required, then start doing it. Get the other ingredients from other players (if u can) and try to make the end reault from the previous posts then sell them to the Blacksmiths. If U don't feel like putting in the time, then just destroy them and venture on to other things. I myself am going to destroy them so i can put something else in the vacant slots. Makes more sense.

Shadaria <Titans of Azan>6th Season High Elf Enchantress
- https://web.archive.org/web/20020728...art=21&stop=28
Quote:
RedLeif
(3/21/01 5:05:25 am)
Re: Notes

You can catch the special fish at any level in fishing. My DE Nec fishes in the Karanas quite a but, and gets tons of thunder salmon.

Oh, FYI: You can catch fresh fish in the Everfrost Peaks. Talk about Ice Fishing... just find one of the holes in the ice. [You must be logged in to view images. Log in or Register.]

Zaarkal Bonedancer
27th NecroMaster
Bertoxx

Edited by: RedLeif at: 3/21/01 5:42:58 am
Quote:
Daareon Ravenstar
(3/22/01 1:15:02 am)
Re: Notes

Yep, gotta agree with this. Pre 100 I have caught a lot of "not-fish" specials, particularly in OOT.

In Kunark, with 80-99 skill I have also caught all 3 of the "special" Fetid Bass, and the Sewer Catfish.

I did email screenshots to Niami for inclusion on the page. That was a while back though, and they are probably on her pile of things to do still.

Come to think of it, if Niami or anyone who looks after the page wants/needs screenshots send me an email.

Daareon Ravenstar
Master Fletcher (180), Master Baiter (101), Average Smith (51), Bad Brewer (40)
40th Season Ranger of Ayonae Ro
- https://groups.google.com/g/alt.game...m/vPGPf0MwGV4J
Quote:
What do i get at (200) fishing skill?

EverQuestsDaBest
Sep 18, 2001, 6:45:31 AM

I am assuming the skill max for fishing is 200, if not, assume my question
means the highest skill for fishing.

I just recently started fishing, and got my skill to (9), and i seem to catch
something 1 out of every 5-10 casts. Im curious, i caught rusty daggers, fish,
somethin called timorous tuna, not worth much, but cool to get for free.

My question is, what kind of things do you catch if your skill is the highest u
can get in fishing? Thanx
Quote:
GP
Sep 18, 2001, 3:29:26 PM

from a post on my guild board:

Like foraging, fishing only counts if it's 101 or better, before then
you can't get rares (like the Seaweed for Sea Tempers, or the Cobalt
Cods for Cod Oil, or the Iceclad Cutlassfish for the Shawl quest). For
those that don't know, normal races need 101 or better foraging to
forage rares (like Oak Bark and Drake Eggs), except for Iksar who can
all forage, have 50 skill that never goes up and can always forage rares
(though they fail to get anything at all lost of times, due to low
skill).
The above comment suggests that the "skill >= 100 to catch special fish/items" misconception may have been informed by zone-specific foraging mechanics.
Reply With Quote
  #16  
Old 08-18-2025, 10:46 PM
Passenger Passenger is offline
Kobold


Join Date: Oct 2019
Posts: 182
Default

- https://web.archive.org/web/20040117...icID=167.topic
Quote:
DInDenver
(10/11/01 1:27 am)
I have to ask. I have only been fishing one day

Hi!
What is the EFFECT of increasing your fishing skill? More catches per cast, more expensive catches, larger skill numbers (lol)? I have read several articles on Fishing and most seem to concentrate on lures or be written for "Old hands" so there are no details.

Dave M
aka Sonjah Redh
Madgalyayana
Quote:
Itien of Bristlebane
(10/11/01 2:07 am)
Re: I have to ask. I have only been fishing one day

As far as I can tell, it's more catches per cast (I rarely don't get anything at a skill of 200).
Possibly there are also less "trash" (sandals, scales, rusty weapons), but I'm not sure about that (it's been a very long time since I caught a rusty weapon though).
It would be nice if increased skill increased the chances of catching "rares" (like the sea weed in the Ocean of Tears or the salmons in the Karanas), but I haven't seen much support of that hypothesis.
Quote:
Verdandi Snowblood
(10/11/01 5:33 am)
Re: I have to ask. I have only been fishing one day

My own experience has been that as your skill increases, you have less casts that don't catch anything, you get less shoes and rusty daggers, you lose your bait less, and you get more of the rare fish in zones that have more than one possible fish. When fishing in Firiona, I also seemed to get more of the bigger sized ones than I had with less skill.

This is all based on just my own observations so it's possible that it may have just been my imagination or the whim of my RNG. But I started fishing at level 5 and just hit 196 fishing the other day at level 54, so at least it's been plenty spread out [You must be logged in to view images. Log in or Register.]
I think it's safe to say that a minimum skill level was not required for zone-specific catches. It's unclear whether skill increased the chance of a zone-specific catch, however. If higher skill increases the chance of successful catches generally and decreases the chance of catching junk, as seems to be the case based on the other fishing bug threads, then a higher skilled character would likely end up with more zone-specific fish caught than a lower skilled character for a given number of casts. That is to say, skill level wouldn't need to directly influence the chance of a special catch to end up with more special catches.
Last edited by Passenger; 08-18-2025 at 10:48 PM..
Reply With Quote
  #17  
Old 08-18-2025, 10:57 PM
nilbog nilbog is offline
Project Manager

nilbog's Avatar

Join Date: Oct 2009
Posts: 14,658
Default

Currently each DB fishing entry is set to a base skill of 50+. This affects everything that is not common junk/fresh fish.

Based on your researched posts, this doesn't seem to be correct, so I guess the question is should there be a minimum skill required for any fished item.
Reply With Quote
  #18  
Old 08-19-2025, 01:19 AM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 12,702
Default

The above post about fishing using an ice hole in the tundra reminds me of a p99 bug - you can fish on any of the floe, you don’t need to use a hole in the ice. According to the above that isn’t right. Holes only for fishing!*


*and presumably that little beach in the tunnel too.
Reply With Quote
  #19  
Old 08-19-2025, 06:18 PM
Passenger Passenger is offline
Kobold


Join Date: Oct 2019
Posts: 182
Default

I've not seen mention of particular fish/items having a specific skill requirement to catch.

Shadaria was able to catch all of the items in Ocean of Tears starting from no skill using 40 bait. I don't how many skill-ups they gained in 40 casts, but it probably wasn't many (maybe 4-5 at most?). They do mention experimenting with lures which can raise your fishing skill, but had they skilled up making a bunch of lures beforehand, they could have fished with those instead of buying the bait.

EverQuestsDaBest also mentions catching a Timorous Tuna, the special catch in Timorous Deep, by skill level 9.

- https://web.archive.org/web/20040117...picID=42.topic
Quote:
Albavar
(4/20/01 5:27 am)
Catching specialty fish with a 14 skill!

Last night I went fishing to replace my plummeting supply of muffins. At the docks of Erudin I caught fresh fish as one would expect. However, when I went fishing next to the bridge over the river in Toxx, I caught nothing but Greengill Salmon. No daggers, sandals, or scales, just salmon. The weird thing is my skill went from (14) to (15) in this time. I thought you could only catch those other fish with over (100) skill.

/shrug

Thought fishers might like to be notified. Oh, and this happened on Xev.
Quote:
mcdermit
(4/20/01 7:49 am)
Re: Catching specialty fish with a 14 skill!

Greengill Salmon is the standard fish in Tox; I've never caught anything else there at any level of skill. Many zones now give you some named fish instead of Fresh Fish. Kinda makes it hard to make those Fish Rolls while adventuring [You must be logged in to view images. Log in or Register.]

Zwobu <Trade Foundation> Innoruuk
Out-of-era, but in-line with the above accounts:

- https://web.archive.org/web/20031205...icID=354.topic
Quote:
Kindertan
(10/23/02 8:52 pm)
43 in Fishing

Ok I have a 43 in fishing...I've caught my share of rusty daggers, sandles, fresh fish, etc. But I have yet to ever catch a named fish. Is my skill too low?
Quote:
Niami DenMother
(10/23/02 9:34 pm)
Re: 43 in Fishing

You don't state what zone you were fishing in. Named fish are only in certain zones, as per the list at the following link:

www.eqtraders.com/locatio...g_zone.htm
Quote:
Kindertan
(10/23/02 9:37 pm)
Re: 43 in Fishing

I've fished all over the place :b Today I was fishing in BB, where I think stonefish are suppose to be caught.
Quote:
xaanru
(11/6/02 3:27 pm)
Re: 43 in Fishing

Nope, I caught gunthak mackerel, and saltwater seaweed (which was my goal) in OOt when I only had 10 skill. As a human smith, let me add that my skill has quickly progressed into the 180 range.
Quote:
Zyrtryx Conjureblade
(11/6/02 7:29 pm)
Re: 43 in Fishing

I caught at least 6 saltwater seaweeds while sitting on the docks on the island in OOT where the tackleboxes and hooks are sold, and my Magician had a Fishing skill of around 20 (possibly less) at the time. Since they're No Drop, I was forced to destroy all of them.

His Fishing skill is up to 85 atm, and the only fish (other than Fresh Fish) that he has caught are Gunthak Mackerel. (The only places he's fished that have other catchable fish are Butcherblock and Felwithe, though)
Quote:
Troodon
(11/26/02 4:55 pm)
Re: 43 in Fishing

It seems that your fishing skill only effects how often you catch something... not what you can catch. Someone who went into PoV to catch me a valorian discus went in with 0 skill and had no problems catching it, but it took him an hour to get one (had 18 skill when he caught one). Higher fishing skill speeds up the process of getting a special fish, but there's no minimum skill to catch them.
- https://mboards.eqtraders.com/eq/for...-specific-fish
Quote:
Skill lvl for catching zone specific fish
01-13-2003, 10:30 PM

Hello all,

Was wondering if you have to have a certain skill level to catch the zone specific fish. I have heard that you have to have 100 sill, but i caught a Pince Cichlid in Surefall with 66 skill.

Thanks in advance for any info
Quote:
Velurian
01-15-2003, 02:12 PM

To all appearances, there is no minimum skill level for catching the zone specials, at least not as a group -- I caught some myself with fishing less than 50, and have seen reports of some caught much lower than that.

That said, it's possible that *certain* zone-specific fish actually require a minimum fishing level; I don't think that's been convincingly established, and I don't remember seeing any official word from anyone at SOE.
Quote:
Fuelman
01-23-2003, 04:43 PM

Cant be too much skill involved, i caught a Stone Fish in Butcherblock with a skill of 26 and an ordinary pole and bait
Quote:
Kamdarra Trueweave
01-24-2003, 08:04 PM

As a tailor, I've taken several friends and guildmates with me to fish for Cobalt Cod in Cobalt Scar. At least a few of these had never fished before in their (EQ) lives and still managed to catch Cod and Dragonbay Snapper.

So, at least in CS, there is no minimum level required.
Also, as alluded to in the comments from Albavar and mcdermit, it appears the special fish introduced in the Sept2000 and Mar2001 fishing expansions actually replaced the Fresh Fish on the table. This seems to have lasted until the Nov. 7, 2001 patch. Do you want me to collect what I've found on this, Nilbog, or do you want to leave it as is?
Reply With Quote
  #20  
Old 08-19-2025, 07:44 PM
nilbog nilbog is offline
Project Manager

nilbog's Avatar

Join Date: Oct 2009
Posts: 14,658
Default

Pending Update,

-Updated existing skill level checks for fishing to 0. This will make it possible to catch zone special items, but not likely, due to fishing skill checks.

Quote:
Originally Posted by Passenger [You must be logged in to view images. Log in or Register.]
Also, as alluded to in the comments from Albavar and mcdermit, it appears the special fish introduced in the Sept2000 and Mar2001 fishing expansions actually replaced the Fresh Fish on the table. This seems to have lasted until the Nov. 7, 2001 patch. Do you want me to collect what I've found on this, Nilbog, or do you want to leave it as is?
If you want to post the research, I will review it. One issue/risk I can think of is, if the 'special' db items replaced fresh fish, we won't know what % chance modifications were made against catching the items vs junk during this timeframe. Our server code won't look anything like what existed or exists on eqlive.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:20 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.