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#11
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![]() The warrior path is one that pays off later on, especially with good gear. The SK/Pally path is one that pays off once you master all the tricks.
Warriors have higher offense caps than knight classes, higher defense caps than the ranger. Furthermore they do better per level, per ac, per stam (etc) than other classes. They do a ton of damage and have access to some awesome weapons (not just 1handers). Tell your friend to think long and hard while shopping for gear. Buck for buck a warrior is pretty impressive unless you dream of soloing w/o downtime. Even then, bind wound works great for someone soloing with a TON of hps and ac. Get a Truncheon of Doom and you're set. [You must be logged in to view images. Log in or Register.] | ||
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#12
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![]() Defensive/evasive disciplines. That's really all there is to it. It's extremely bad game design, but that's how it is. The tank discs are the only thing that sets warriors apart in any meaningful way, and since that's the case, content was developed so as to require disc-tanking rather than giving the warrior class more depth (until much, much later). If not for defensive disc, knights could tank anything a warrior can and probably do it better. Some people like the "raw simplicity" of the class, but there can be no arguing that it's really not very good outside of maintanking raids for which it is pretty much required. The difference in base tanking stats is negligible.
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Last edited by greatdane; 08-19-2011 at 11:57 AM..
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#13
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#14
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![]() Better DPS. No exp penalty.
What level is your friend? Being a warrior pretty much sucks until 40. You'll be fighting in groups where mobs are yellow/red and you can't taunt them, before 37 most great aggro weapons don't actually proc (yaks). It's a pain in the ass, but it'll get better.
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Dantes Infernus
57th Level Champion of Rallos Zek "Life's short and hard like a body building elf." | ||
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#15
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![]() Quote:
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Ruin - Iksar Monk
Ex-Tholuxe Paells player - "Vexikuri & Nytewind" Shout out to Bascome, Naur, Equable, Nizzi, Maynarrd, Daesean, Waggs, Cidz, & others... RIP Vino... | |||
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#16
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![]() Is this something related to P99 mechanics? Cause I had zero problems with aggro back on live, across all levels. Back then most warriors mid-Kunark had lammys - no procs there. For a while for raid tanking, I used journeymans taunting sticks, but in regular groups - never.
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Plupp, bard
Plupp, ranger (red) | ||
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#17
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![]() You're either remembering things wrong or you played with people who knew how to help a warrior hold aggro. After years of WoW conditioning, most people can't do that today. They could back then, but warrior aggro was always pitiful and required good proccing weapons to do it with any real consistency.
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#18
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![]() I'm not convinced the hate mechanics are 100% accurate here either. I used a jade mace and jarsath trident all through my 50s back then and rarely had a problem... good luck trying that here!
Need to give the DPS'ers here some more credit, they're still EQ veterans for the most part despite whatever WoW has undone. | ||
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#19
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![]() ya that would help, the questions are: Was that what was happening in Kunark era live?
and if so, is that happening here? | ||
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