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#1
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I remember the first thing I thought back in Beta in 1998 was, what the heck I can only see 1/3 of the screen. I remember being annoyed at this because EQ is such a huge vibrant world, and constricting your field of view to make something "classic" is equivalent to tunnel vision, both in game and metaphorically.
Velious UI made the game more fun, more engaging to play, and that is what I feel like when I think classic. old UI was utterly horrendous | ||
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#2
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#3
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Not that I dislike the current ui's available, but it would be interesting to see the old UI once more. I would most likely spend time in full screen mode unless the devs figure a way to support high resolutions.
__________________
<~ Maleek * Necro * Project 1999 >< Gagresh * Warrior * Tallon Zek || Project 1999 ~>
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#4
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#5
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the current ui def isnt velious unless you DL that one the one you have without changing any UI is luclin or past that cant remember when
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#6
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#7
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The current UI is obviously Titanium... because that's the client which we use. :P
The modifications made to it are as close as we can currently get to the Velious UI. That being said, people are confused about their past, or don't understand the difference between classic, velious, and post-Velious UIs. You weren't forced to see the stone borders all the time.. f10 switched between no UI, transparent UI, and stone UI. Transparent UI was when you didn't have inventory or options up. (similar to velious) [You must be logged in to view images. Log in or Register.] If you pressed f10, you would see this screen. [You must be logged in to view images. Log in or Register.] Pressing the inventory button, or persona button would show this page. Inventory was collapsible by the button at the top right. [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] This UI persisted until Velious, which didn't change it *that* much. Screen resolutions were allowed to be higher, you could move around the UI elements. Also, 10 hotkey buttons. [You must be logged in to view images. Log in or Register.] Pressing f10 would still yield the stone borders of old interface and UI elements were basically the same, except they could be moved around. Note the ctrl+a abilities box. This was still the Velious UI. It persisted through mid-Luclin, when it was absolutely unsupported. [You must be logged in to view images. Log in or Register.] Spellbooks still had the fullscreen effect until 2002, when spellbook meditating was totally removed. After this time, came the Luclin/PoP era interfaces, and I'm not sure after that. | ||
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Last edited by nilbog; 10-10-2011 at 01:15 PM..
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#8
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a part of a classic UI revamp involves not being able to alt+tab and not being able to change your resolution.
there were some things about classic that sucked, like multi boxing. i am glad that the server operators and developers have acknowledged this and changed policies accordingly. let's come to the same conclusion about the UI. | ||
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#9
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Being able to look at yourself from the inventory was pretty pimpish though.
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#10
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I was also curious (being the vain bastard I am) is there a way currently to be able to swing the camera view around to see yourself (when in 3rd person)? I seem to remember that you could do that in classic... | |||
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