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  #11  
Old 10-20-2011, 11:24 AM
ChubbyBubbles ChubbyBubbles is offline
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You can also just ask any of the skel guards around Paineel for a "Keyz" . I don't recall if Eru's started with it or not, but I don't think it's that big of a deal if we can just get them from the guards =)
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  #12  
Old 10-20-2011, 12:54 PM
jilena jilena is offline
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Paineel is not classic. When it was added you did start with a key. You only had to ask the guards for a key if you died inside town because you spawn in the newbie yard I believe.

No clue on the gnome necromancers.

AEs hit groupmates intended.

My enchanter on red (only 12) had variable pet levels. Not sure why yours did not could just be luck?
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  #13  
Old 10-20-2011, 02:41 PM
nilbog nilbog is offline
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Quote:
Originally Posted by rivalxl [You must be logged in to view images. Log in or Register.]
Gnome necromancers are kos to the clockwork mobs in a anon.
Fixed, pending update.
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  #14  
Old 10-21-2011, 01:40 AM
Mardur Mardur is offline
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Paineel is classic. However, it wasn't available at release (devs did state that Paineel would be where evil Erudites would start even during summer '98 beta, it just wasn't finished yet).

Erudite Necromancers would start in one of those houses in Toxxulia forest with ghetto GMs etc at first. A few months after release (easy to find the exact date in a patch message, but I'm too lazy right now) Paineel was added for Erudite Necromancers and Shadow Knights. They would begin with a key.

While we're on the subject, humans/barbarians/erudites would start with a minor light source candle as well. This was bug reported for p99 ages ago with more detail, however.
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  #15  
Old 10-21-2011, 01:31 PM
jilena jilena is offline
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Quote:
Originally Posted by Mardur [You must be logged in to view images. Log in or Register.]
Paineel is classic. However, it wasn't available at release (devs did state that Paineel would be where evil Erudites would start even during summer '98 beta, it just wasn't finished yet).

Erudite Necromancers would start in one of those houses in Toxxulia forest with ghetto GMs etc at first. A few months after release (easy to find the exact date in a patch message, but I'm too lazy right now) Paineel was added for Erudite Necromancers and Shadow Knights. They would begin with a key.

While we're on the subject, humans/barbarians/erudites would start with a minor light source candle as well. This was bug reported for p99 ages ago with more detail, however.
Sorry by classic I meant "in at release". I started in oct 99 and it wasn't in then. Also I want to say my first erudite did not have a light source. I remember making an eru wiz and then drowning because of the old gamma bug and it being pitch black and saying fuck it and making a high elf for my first "main" lol. Also, eru necros starting by the house is how I remember it as well pre-paineel.
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  #16  
Old 10-21-2011, 02:40 PM
Lazortag Lazortag is offline
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Quote:
Originally Posted by Mardur [You must be logged in to view images. Log in or Register.]
Paineel is classic. However, it wasn't available at release (devs did state that Paineel would be where evil Erudites would start even during summer '98 beta, it just wasn't finished yet).

Erudite Necromancers would start in one of those houses in Toxxulia forest with ghetto GMs etc at first. A few months after release (easy to find the exact date in a patch message, but I'm too lazy right now) Paineel was added for Erudite Necromancers and Shadow Knights. They would begin with a key.

While we're on the subject, humans/barbarians/erudites would start with a minor light source candle as well. This was bug reported for p99 ages ago with more detail, however.
Paineel as well as SolTemple were added rather late I thought (like around when sky was added)?
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  #17  
Old 10-24-2011, 09:09 PM
rivalxl rivalxl is offline
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Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
Paineel as well as SolTemple were added rather late I thought (like around when sky was added)?
The sol temple was added after they removed rubicite to give te classes who could wear it quests to get better gear.
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  #18  
Old 10-26-2011, 03:51 PM
Mobb Mobb is offline
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Holy shit I forgot about humans, eru and barbs starting out with that candle. Shit was so stupid I think thats why people were always so crazy about gettin a greater light stone, plus you had to equip it for it to work. I think the candle showed up as a bag in your hand. And if you were a dark char ( sk, nec ) the candle graphic was that skull candle in your inventory.
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  #19  
Old 07-02-2012, 01:04 PM
nilbog nilbog is offline
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Just so I get this right...


Paineel Erudites should all start with Bone Crafted Key?

Neutral/good aligned barbarians, humans, and erudites should start with Wax Candle?

Evil aligned humans and erudites should start with Candle of the Plaguebringers?
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  #20  
Old 07-05-2012, 12:45 AM
Toehammer Toehammer is offline
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The only one I don't know for sure is the AoE question.

Back in beta in 1998 I had a barbarian warrior and he started with a candle. I got a shiny brass shield and it was truly game changing... I could actually make it into blackburrow through the dark cave in under 5 min without holding a useless secondary item!

During 1999, I had an erudite necro (spent hours farming cracked staves... what a waste of time lol) and there was a single hut/alabaster building that had necro GMs and spells in Toxxulia Forest. Paineel did not exist at launch.

Gnome necros shouldn't be KoS to clockworks, sounds like it is dealt with though.
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