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  #11  
Old 11-01-2011, 06:07 PM
Softcore PK Softcore PK is offline
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For bard, go all STA. Min/maxer or no.
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  #12  
Old 11-01-2011, 06:09 PM
Pyronost Pyronost is offline
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If you take a look at the wiki page for each class, it actually lists these stats by race in detail for a large majority of them.
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  #13  
Old 11-01-2011, 06:12 PM
Samoht Samoht is offline
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Wiki says it's wrong in most cases unless it specifies that it was updated for reality.
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  #14  
Old 11-01-2011, 06:24 PM
Pyronost Pyronost is offline
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Er, can you clarify that? And where you see it stating that the information it gives is wrong in most cases?
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  #15  
Old 11-01-2011, 06:36 PM
Snaggles Snaggles is offline
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I wouldn't say it's ideal for endgame. For starter/casual players it's decently accurate (more so than randomly picking points).

20-25 points won't make or break you after 60 levels of gearing. It might piss you off like a crooked picture frame though. [You must be logged in to view images. Log in or Register.]
  #16  
Old 11-01-2011, 06:54 PM
Samoht Samoht is offline
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Quote:
Originally Posted by Pyronost [You must be logged in to view images. Log in or Register.]
Er, can you clarify that? And where you see it stating that the information it gives is wrong in most cases?
from the monk guide:

Quote:
Spending Your Bonus Points

Keeping in mind that a Monks primary role is inflicting damage, here are our suggested bonus point allocations:

Human: Add 20 to Strength.
Iksar: Add 20 to Strength.

(This section needs a realistic/modern update for p1999.)

Realistic/Modern statistic allocation:

Human: Add 20 to Stamina.
Iksar: Add 20 to Stamina.
it says that it needed realistic data, then someone added notes saying to put all stats in stam.

the rogue one is still wrong:

Quote:
Spending Your Bonus Points

Here are our suggested allocations of your bonus points at creation:

Barbarian: Add 25 to Strength, 5 to Dexterity.
Dark Elf: Add 25 to Strength, 5 to Dexterity.
Dwarf: Add 25 to Strength, 5 to Agility.
Gnome: Add 25 to Strength, 3 to Agility, 2 to Dexterity.
Half Elf: Add 25 to Strength, 5 to Dexterity.
Halfling: Add 25 to Strength, 5 to Dexterity.
Human: Add 25 to Strength, 3 to Agility, 2 to Dexterity.
Wood Elf: Add 25 to Strength, 5 to Dexterity.

(This section needs a realistic/modern update for p1999.)
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Also its pretty hard not to post after you.. not because you have a stimulating(sic), but because you are constantly patrolling RnF and filling it with your spam.
Last edited by Samoht; 11-01-2011 at 06:59 PM..
  #17  
Old 11-01-2011, 06:59 PM
Pyronost Pyronost is offline
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For monks, yes. I dont think that applies to the entire wiki as it was made out to be. And unless you're tank class, I dont see any reason as to why one would dump everything into stamina. If the intent is raid gear maxing other stats, thats great and all, but may I point out if the tank dies, you're going to die regardless of the extra few hundred HP or not at that level.

I stuck my stats where they were needed for ease of leveling. 25 int, or in my bards case, dex, goes a long way.
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  #18  
Old 11-02-2011, 09:20 AM
Samoht Samoht is offline
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Quote:
Originally Posted by Pyronost [You must be logged in to view images. Log in or Register.]
I stuck my stats where they were needed for ease of leveling. 25 int, or in my bards case, dex, goes a long way.
the point is that INT and DEX are the cheapest/easiest stats to max out, and anything above a certain point gives you diminishing returns until you hit 255, when they give nil returns.

to counteract that, you put your starting points in the hardest, most expensive stat to raise: stamina
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Also its pretty hard not to post after you.. not because you have a stimulating(sic), but because you are constantly patrolling RnF and filling it with your spam.
  #19  
Old 11-02-2011, 09:44 AM
eqravenprince eqravenprince is offline
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Me being a casual player and never going to max out any single stat, this is general what I do. Remaining points, whatever floats your boat.

Melee class - STR
Priest class - WIS
Mage class - INT
  #20  
Old 11-02-2011, 09:48 AM
Samoht Samoht is offline
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diminishing returns start long before the stat is maxed out. take wis, for instance, which starts at 200. high elf cleric stats at 105 wis. 95 points later, and you'll wish you had put your starting points into something else (stam).

the wiki suggests putting points in agi, lol.
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Also its pretty hard not to post after you.. not because you have a stimulating(sic), but because you are constantly patrolling RnF and filling it with your spam.
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