![]() |
|
|
|
#1
|
|||
|
1-59, I think Enchanter is amazing for all the reasons metatroll quoted. If you take a 5 man group without one and add an Enchanter, their DPS will triple. Literally. And Enchanters are also the best solo class if you don't mind dying a little bit - I really don't see how any other class could solo Brogg.
But it all evens out a 60, where you become a buff bitch. Wizard meanwhile is the reverse: 1-59 is retarded and no one wants to touch you, but at 60 you have an awesome raiding character which doesn't require much work. | ||
|
|
|||
|
#2
|
|||
|
fav: rogue. high reward, easy to play
least fav: paladin. just so boring :\ ranger's may be worse off, but paladins are just so gd cookie cutter. | ||
|
|
|||
|
#3
|
|||
|
Fav: Rogue
Least favorite: mage | ||
|
|
|||
|
#5
|
|||
|
fave: warrior, druid
least: sk or pally, tho i probably just never spent enough time with them | ||
|
|
|||
|
#6
|
|||
|
Played all extensively.
Favorite is monk on old code.. and wizard at 60 Least favorites are ranger rogue warrior(during classic) all equally. | ||
|
|
|||
|
#7
|
|||
|
When I had a 60 monk, they were my favorite to play. I loved flopping to places most classes couldn't venture - laying at Trak's feet, or flop-sneaking around Kael to explore....
I'd actually go into Kael and aggro junk and run it around just to master the pathing for pulling on raids and get my timing perfect (allowing all but one of the mobs I pulled to return to spawn and standing up just before the last one does, causing a single pull). And there were those rare times i'd get 1 or 2 feign failures in a row and i'd have to burn mend and stonestance and use all my stamina on jumps to stay alive, maybe jump off a ledge to buy some time or LOS casters... | ||
|
|
|||
![]() |
|
|