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Originally Posted by Lazortag
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I'm going to go out on a limb here and assume that the point of exp loss isn't to enforce LNS in every single case. The point is to encourage LNS and discourage bind rushing.
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Except right now it doesn't do either because it's broken and you don't losr meaningful exp.
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Beyond doing that and making casters respawn with no mana, there's not much else the devs can do except make the penalty ridiculously high (which seriously frustrates casual players and will probably make many of them quit), or just ban bind rushing altogether. Obviously no one is going to support the devs banning bind rushing.
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What about the casual players that don't care about dying and want to just bind at the camp and keep attacking you? Are they above losing exp because they are "casual"?
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The higher you make the exp loss for pvp, the more you will disappoint casual players. You have one half of the server saying that exp loss is bad and the other half saying that exp loss should be raised. What are the devs supposed to do? I think it's fine to keep the exp loss as it is. If you can't handle bind rushing with all the mechanisms currently in place to combat it, too bad [You must be logged in to view images. Log in or Register.]
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You keep saying its fine as is but the fact of the matter is that it doesn't exist as is. The staff and players settled on exp loss. Right now there is NOTHING and it's quite obvious how happy you are playing in your hello kittu rainbow carebear land where you can die, afk, and bind wherever and however much you want without consequence.
What mechanisms? Training illegal. Cant bind camp forever as mana dependent caster.