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  #11  
Old 12-18-2011, 03:24 AM
Softcore PK Softcore PK is offline
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Wouldn't variance allow casual guilds more of a chance at raid targets? Seems good to me.
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  #12  
Old 12-18-2011, 03:27 AM
Uthgaard Uthgaard is offline
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No. People who want your targets more than you are going to find ways to get it, variance or not.

Variance isn't supposed to be in, it only exists on blue because of the retardation that regularly occurs with no other recourse there. PVP server is there for PVP. Fight for your mobs, it's the whole reason it's a PVP server.

May the better neckbeard walk away lewted.
  #13  
Old 12-18-2011, 03:43 AM
YendorLootmonkey YendorLootmonkey is offline
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Quote:
Originally Posted by Uthgaard [You must be logged in to view images. Log in or Register.]
No. People who want your targets more than you are going to find ways to get it, variance or not.

Variance isn't supposed to be in, it only exists on blue because of the retardation that regularly occurs with no other recourse there. PVP server is there for PVP. Fight for your mobs, it's the whole reason it's a PVP server.

May the better neckbeard walk away lewted.
^^ this. I am a pussy bluebie, but PVP was supposed to solve all bluebie problems. Fight for your mobs, just the way you wanted.
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  #14  
Old 12-18-2011, 10:11 AM
Zalaerian Zalaerian is offline
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Lets have a recap of 3.0
Camp out at dragon. Dragon pops. Within 20 secs 32k mob dead. Move on to next dragon. Camp out for the week. Good times.
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  #15  
Old 12-18-2011, 10:16 AM
Zalaerian Zalaerian is offline
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Keeping making decisions based off people who never have played on a PvP emu b4 also. Should end well.
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  #16  
Old 12-18-2011, 03:36 PM
Lazortag Lazortag is offline
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You insinuate that the people against variance haven't played on an emu pvp server, but it sounds more like you've never played everquest before. Firstly, since this is a pvp server, if a guild is camped out at a dragon you can just kill them. Secondly, if you can't kill them because there are too many of them, just go for another raid mob. With no variance most mobs will be on a 7 day timer and will respawn at roughly the same time, so guilds likely won't zerg one raid mob because then they'll lose all chances of killing any other raid mobs. This problem solves itself, no need for variance.
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  #17  
Old 12-18-2011, 03:45 PM
YendorLootmonkey YendorLootmonkey is offline
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Quote:
Originally Posted by Zalaerian [You must be logged in to view images. Log in or Register.]
Lets have a recap of 3.0
Camp out at dragon. Dragon pops. Engage competing guilds and, you know, actually PVP on a PVP server. Winner gets dragon. Move on to next dragon. Camp out for the week. Good times.
FIFY
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  #18  
Old 12-18-2011, 03:59 PM
Zalaerian Zalaerian is offline
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Your missing what I'm saying. Im all for non varianced spawns. Logging in one day a week to slay all the raid mobs will be great. Sundays was always football while slaying dragons all day. No pressure to log in at 4am on a Tuesday. Gonna be tons of euro tears.
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  #19  
Old 12-18-2011, 04:20 PM
Lazortag Lazortag is offline
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You're sending me mixed messages:
Quote:
Originally Posted by Zalaerian [You must be logged in to view images. Log in or Register.]
Keep the variance. Wtf are you trolling the staff into jesus christ
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior

Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis
  #20  
Old 12-18-2011, 04:30 PM
Zalaerian Zalaerian is offline
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For once I was thinking of the whole server and not my own greed. I'm sorry 4 all u euros who will never see a raid mob. I was thinking of u i sware.
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