![]() |
#11
|
|||
|
![]() lol
| ||
|
#12
|
|||
|
![]() Didn't read the thread, I was part of the "this server is doomed crowd" but after the last few days - regular guild fights between Nihil and Holo the server will be fine. Tough out the exp, it sucked even with regular grps daily - when you get to 50 it's pretty fun and once more people hit 50 it's only going to get better.
| ||
|
#13
|
|||
|
![]() I'm think Grp xp bonus is good idea not huge bonus just like 10 percent added
| ||
|
#14
|
||||
|
![]() Quote:
| |||
Last edited by Uthgaard; 12-31-2011 at 04:07 PM..
|
|
#15
|
||||
|
![]() Quote:
A few of your latest posts have that "lets compromise to boost subs/players" ring to it that I guess was a nessessary evil for games like EQ2 and Vanguard, but why here? So the grind is hard, its not for everyone, we've lost players on account of it. Ok, lets put corpse runs to a vote too like Vulak and Fippy did , in the name of keeping population up? What is the argument here? The classic xp grind on a classic server is too hard for most players? We knew this. Is making xp faster really on the table? Please say that is not so. Faster xp for the blue server too? | |||
|
#16
|
|||
|
![]() exp needs to be increased
not by 25% it needs to be doubled at the bare minimum preferably about half of what it was on beta and not in 3 months , now or may as well unplug the box dudes | ||
|
#17
|
||||
|
![]() Quote:
You're trying to claim that slower xp rates are superior because...? I didn't catch that part at all. You're also making ridiculous reductio ad absurdum analogies that don't apply at all to the suggestions being made. | |||
|
#18
|
|||
|
![]() People aren't complaining or passing on the server due to corpse runs.
The feedback I've seen in talking to numerous former TZ/VZTZ players has been near-unanimous: the exp grind is too slow. The only reason people put up with it on blue is because they can run to EC and merchantquest or beg for buffs. This isn't blue. IMO the best possible solution is that early level exp gets boosted. Curbing 1-20 to 30 hours instead of 60 is not going to turn the server into WoW. That's still a brutal "classic" grind, but it's enough of an adjustment to not ostracize a lot of the potential casual players.
__________________
![]() | ||
|
#19
|
||||
|
![]() Quote:
| |||
|
#20
|
|||
|
![]() December 31, 2011: Uthgaard comes out for XP bonus on R99.
December 21, 2012: The world ends. Coincidence...? | ||
|
![]() |
|
|