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#11
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![]() Emerald oranges have the same chance of being foraged up as a pod of water, or any other single foraged item. If you stopped to count up how many pods of water you get in any 6 hour interval, you'd find the same chance. All foraged items that exist in the table exist at a 100% chance or a 0% chance.
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#12
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![]() Quote:
For example, sitting in innothule swamp, I've already managed to forage a a full stack of Fishing Grubs, Berries, Fruit, Rabbit Meat, Vegetables, Pod of Water, and half a stack of Roots and Speckled Toadstool before I started dropping things on the ground. If I could get about 20 and more of every other forage-able item, shouldn't I also be seeing more quest pieces? (I had the exact same experience in Gfay, btw) edit: ok so you did just say things should be spawning equally. that still doesn't account for situations of, say, 8 druids/rangers sitting together in a circle spamming forage and only getting a quest piece every other hour or so, between all of them.. | |||
Last edited by Zapatos; 01-04-2012 at 04:46 PM..
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#13
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![]() In this case you were right, and that's what was happening. When it was re-enabled, the rarity wasn't set to 100%. Setting the value below 100% compounded the rarity and made it excessively rare. The rarity is inherently correct with everything at 100% (and all other forages are) based on the selection principles I explained in an earlier post.
Code:
[15:54] <Uthgaard> http://www.project1999.org/forums/showthread.php?t=59593&page=2 [15:54] <Uthgaard> when you enabled these on the forage table, whoever did this, you did set the chance to 100% right? [17:09] * Amelinda is now known as Faillinda [17:11] * Faillinda is now known as Amelinda [18:40] <kanras> Nope [19:22] <Uthgaard> That's what's wrong then. If you set it to 5% for example, that doesn't mean it will be foraged 5% of the time. all forages need to be 100%. | ||
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#14
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![]() Thanks for looking into that. That's what's causing people to sit in noob zones for 8+ hours then, hehe.
__________________
-Happyfeets/Crappyfeet/Crackyfeet/Abraham, TMO
The Plague of Fennin Ro | ||
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#15
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![]() Am I correct in assuming this issue is/will be fixed next patch?
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#16
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![]() Increased forage rate, pending update.
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