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#11
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![]() It's 75% reduction if you do not out damage your pet. I have heard and seen many 50% claims but from my experience it's a 75% xp loss.
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#12
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Last edited by webrunner5; 01-15-2012 at 09:32 AM..
Reason: re think.
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#13
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![]() You heard it here first: http://www.youtube.com/watch?v=5D84tty-d04
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#14
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![]() Quote:
But I saw someone the other day saying this: a solo mage could group with someone who is in a different zone, and the very act of being in a group would stop the pet from ever stealing any experience. I doubted that, but he swore that his experience bar % was increasing by 2-3x at much per kill of the same mob by doing this than it was if he killed that mob ungrouped. | |||
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#15
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__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#16
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#17
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__________________
Member of <Divinity>
Estuk Flamebringer - 60 Gnomish Wizard | Kaam Armnibbler - 55 Ogre Shaman | Aftadae Roaminfingers - 54 Halfling Rogue Aftadai Beardhammer - 50 Dwarven Cleric | Aftae Greenbottom - 49 Halfling Druid Need a port or a rez? Hit me up on IRC! | |||
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#18
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![]() Trying to summarise on blue:
- Pet never auto dual wield - You have to do more than 50% of the damage to the target to get full xp - Not sure if sword of rune procs on everything I think that's about it.
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#19
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2. Only true if soloing 3. It does | |||
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#20
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Bottom line is: there you go, no real nerf compared to live. Oh yes, thinking about it: you can't cani pet but that's about it.
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