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  #1  
Old 03-22-2012, 12:40 AM
Velion Velion is offline
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I'm not going to lie, they could just re-release Diablo 2 with better graphics and I'll still enjoy the shit out of it. I've enjoyed every single game Blizzard has ever put out so I will be surprised if this is any different.

But I do agree with everyone else, it's a different type of game than EQ. It might cut down on my P99 playtime but it won't make me leave completely by any means.
  #2  
Old 03-22-2012, 12:58 AM
Slave Slave is offline
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Originally Posted by Grozmok [You must be logged in to view images. Log in or Register.]
I will bet you 50k pp on blue that it will be an overwhelming success.

We're talking about Blizzard, a company that has cancelled multiple titles (Starcraft: Ghost for the naysayers) in the past because it wasn't up to their standards. Hundreds of thousands of dollars spent on development only to be completely scrapped. A company that clears $1b annually, easy. They've got cash to burn and have no reason to release a shitty product.

I'll take that bet.
So according to you, World of Warcraft is a wonderful game? I think we have completely different standards for excellence.
  #3  
Old 03-22-2012, 01:10 AM
Swish Swish is offline
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Quote:
Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
So according to you, World of Warcraft is a wonderful game? I think we have completely different standards for excellence.
lol death knights... lol...
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Old 03-22-2012, 03:05 AM
Lorraine Lorraine is offline
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Quote:
Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
So according to you, World of Warcraft is a wonderful game? I think we have completely different standards for excellence.

He said 'successful' , not 'wonderful'...

While the second is subject to personal opinions, the first is not. Numbers don't lie. Between the Warcraft RTS series, Starcraft RTS series, Diablo and World of Warcraft - Blizzard has been a dominant force all over the gaming scene.

Even DoTA has a bigger funbase/playerbase than entire companies would dream/envy of having - right now.
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  #5  
Old 03-22-2012, 03:52 AM
Scavrefamn Scavrefamn is offline
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Quote:
Originally Posted by Lorraine [You must be logged in to view images. Log in or Register.]
Even DoTA has a bigger funbase/playerbase than entire companies would dream/envy of having - right now.
Actually DotA's (paying/registered/active) fanbase is low compared to what Riot/League of Legends has.

I'm afraid your statement is rooted in ignorance, sir.
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  #6  
Old 03-22-2012, 05:03 AM
Slave Slave is offline
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Quote:
Originally Posted by Lorraine [You must be logged in to view images. Log in or Register.]
He said 'successful' , not 'wonderful'...
Turnabout is fair play.
  #7  
Old 03-22-2012, 12:40 PM
Grozmok Grozmok is offline
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Quote:
Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
So according to you, World of Warcraft is a wonderful game? I think we have completely different standards for excellence.
No.

This post made me lol.

Success has absolutely nothing to do with a game being wonderful, as that's subjective.

Bottom line and revenue being generated is concrete, subjectivity and opinion is not. I think WoW launched as a decent, highly polished MMO. Since then, it's catered to lazy players with low IQs (the latter being my opinion) and lowered the bar for humor to clear cut pop-culture references, fart jokes and poop quests.

Fantasy MMO is srs bsns.

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Originally Posted by Lorraine [You must be logged in to view images. Log in or Register.]
He said 'successful' , not 'wonderful'...

While the second is subject to personal opinions, the first is not. Numbers don't lie.
This.

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Originally Posted by fischsemmel [You must be logged in to view images. Log in or Register.]
I hate people who bitch about WoW being easy as if 1) the entire game is easy and 2) any other MMO is any harder and 3) they could faceroll WoW heroics or HMs without overgearing and knowing the fights ahead of time and being in vent with a handful of RL friends.
In WoW's defense, I will state (with my fairly limited knowledge of the game post Burning Crusade) that the early raids were a challenge and required some thought/teamwork to complete. You can't look at the game now and tell me that the current WoW development team (both expansion and live teams) haven't trivialized pretty much everything within the game that makes an online/persistent world challenging/compelling/engaging/feel large.

Things like travel time, reliance on other players, attachment to the outcome (think death penalty) and so on have all been watered down or removed altogether because the lazy majority have cried it out of existence.

There's a reason I'm here on an emulator server playing a game that is over thirteen years old.

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  #8  
Old 03-22-2012, 03:11 PM
Slave Slave is offline
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Originally Posted by Grozmok [You must be logged in to view images. Log in or Register.]

Success has absolutely nothing to do with a game being wonderful, as that's subjective.
You should really go back to the very beginning of what I said and try to read it for the first time.
  #9  
Old 03-22-2012, 11:55 AM
Dullah Dullah is offline
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Quote:
Originally Posted by Grozmok [You must be logged in to view images. Log in or Register.]
I will bet you 50k pp on blue that it will be an overwhelming success.

We're talking about Blizzard, a company that has cancelled multiple titles (Starcraft: Ghost for the naysayers) in the past because it wasn't up to their standards. Hundreds of thousands of dollars spent on development only to be completely scrapped. A company that clears $1b annually, easy. They've got cash to burn and have no reason to release a shitty product.

I'll take that bet.
You're also talking about the same company that took WoW from its amazing classic and burning crusade era to the mess that it is today.

Blizzard is dumbing down video games to be playable by infants. Its already confirmed pvp wont be in to start, and frankly from everything I've seen, the game is a last ditch effort to cut their losses.
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  #10  
Old 03-22-2012, 12:51 PM
Lorraine Lorraine is offline
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Quote:
Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
You're also talking about the same company that took WoW from its amazing classic and burning crusade era to the mess that it is today.

Blizzard is dumbing down video games to be playable by infants. Its already confirmed pvp wont be in to start, and frankly from everything I've seen, the game is a last ditch effort to cut their losses.

It's called 'Gaming Evolution' or 'Evolving' or 'Progressing' or which ever fancy word you want to attach to it. And it also has a lot to do with marketing a product. Blizzard is a huge company, and as a company, first and foremost goal is to make profits.

It's a different generation. When Everquest came out in the late 90's how many people had access to the Internet? How many people had access to credit cards to begin with? And were able to play such a game?

As the years went by, PC games lost a massive amount of supporters. Entire genders of games practicaly disappeared. Platform games for PC? Why the hell would anyone develop that when you had consoles to compete with. The only games that were able to survive (due to cult fanbase) were adventure / RPG games.

TSR being absorbed by Wizards of the Coast, which in return was absorbed by Hasbro (huge move into the RPG scene, since a lot of copyrighted material belong to these companies). Tradeable card games to cater to lower age consumers. Look at how much time even middle school students spend on the internet now. Each household has multiple computers and fast Internet access now is so easy to get (cables). Games are following this trend and are/will be marketed to attrack the younger audience.

tl ; dr ? Three words.

'Follow the money'.
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