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  #11  
Old 05-12-2010, 04:42 PM
guineapig guineapig is offline
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Originally Posted by Taslion [You must be logged in to view images. Log in or Register.]
So I guess I'm not the only one who is seeing something here...

On my monk I have never managed to hit for anything more than a 16 using EBMs. I remember one time where I was buffed to upwards of around +50 str, and still I'd only max at 16 damage. My strike damage does seem to be effected by str improvements, but thats pretty lackluster. I wasn't sure if it was intended to be this way, I never played a melee in original EQ.
Also, I'm pretty sure there are level caps on damage output at low levels. I'm not 100% about it on this server but there is such a thing at capped damage output at certain levels.
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  #12  
Old 05-12-2010, 04:46 PM
Taslion Taslion is offline
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Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
Also, I'm pretty sure there are level caps on damage output at low levels. I'm not 100% about it on this server but there is such a thing at capped damage output at certain levels.
I'm level 22 and I'm still seeing the same thing. I'm 100% positive my cap is NOT 16 damage at this point.
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  #13  
Old 05-12-2010, 04:53 PM
Elendae Elendae is offline
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Strength doesn't affect max damage iirc. It affects how often you hit max damage though. Once you hit 30, your weapons start seeing an increase in max damage due to the DMG bonus being applied.
  #14  
Old 05-12-2010, 11:17 PM
Yoite Yoite is offline
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atr will increase your atk, which helps battle the mobs AC. higher atk vs their AC and you will land more hits and for max dmg more often. not much will increase your max dmg of your hits except for higher dmg weapon or crazy amounts of str, like over 200 you *might* see a few more dmg but it wont be much.

slower weapons also get dmg bonus increase as your increase in lvl. slower the weapon the larger the dmg bonus.
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Old 05-13-2010, 03:09 AM
Yinikren Yinikren is offline
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You always have the same max damage with a weapon based on your class's damage tables + level. Every class using the same weapon will hit for the same max hit, always. ALWAYS.

Str increases attack, which increases your chance to hit for max. It doesn't increase the hit.

As far as damage bonus goes, the delay bonus only applies to 2 handers. 1 handers always have a level-dependant damage bonus.
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  #16  
Old 05-13-2010, 08:12 AM
Jify Jify is offline
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Quote:
Originally Posted by Yinikren [You must be logged in to view images. Log in or Register.]
You always have the same max damage with a weapon based on your class's damage tables + level. Every class using the same weapon will hit for the same max hit, always. ALWAYS.

Str increases attack, which increases your chance to hit for max. It doesn't increase the hit.

As far as damage bonus goes, the delay bonus only applies to 2 handers. 1 handers always have a level-dependant damage bonus.
False. At 150ish STR my max hit is around 47 damage. With 255 STR my max hit increases to around 53. This is at lvl 50, on a bard, with Maestro/Inny weapons.
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  #17  
Old 05-13-2010, 09:24 AM
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I also notice my max hit going up when I get STR buffs in group.

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  #18  
Old 05-13-2010, 07:49 PM
Yinikren Yinikren is offline
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any logs/etc to show this increase in actual hits? I played a rogue to 75 on live, I know melee up and down, if this is in, it probably shouldn't be..
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Look, I really want to make this better for the nonhardcores here. But if a small faction of people is going to cockblock progress because they're not getting exactly what they want.....
Abomination Snowman - 60 Grave Lord
Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT.
Niluvien Forestwalker - 52 Ranger
Russled Jimmies - 54 Wizard
  #19  
Old 05-13-2010, 09:40 PM
Jify Jify is offline
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Quote:
Originally Posted by Yinikren [You must be logged in to view images. Log in or Register.]
any logs/etc to show this increase in actual hits? I played a rogue to 75 on live, I know melee up and down, if this is in, it probably shouldn't be..
No logs.. but..
http://everquest.allakhazam.com/wiki/eq:Stats
Str -- Strength provides a small bonus to attack and max hit, and also effects how fast certain skills are learned

And from Casters Realm:
http://web.archive.org/web/200012170...uides/Bard.asp
Strength: Strength determines how much you can carry. It influences maximum and average damage and how quickly you learn many offensive skills. Bards wear plate armour, which can weigh large amounts at upper levels. Also they have a semi-melee role, which means they will get more damage done with their weaponry with higher strength. Whilst a number of their songs do increase this stat, it is one which should also get a boost at creation.
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