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  #11  
Old 07-18-2012, 10:24 PM
shooteneq1 shooteneq1 is offline
Kobold


Join Date: Feb 2012
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i played a ranger/cleric duo from the end of velious through GoD. for Xping it worked very well. as far as holding down named camps not so much in velious era. However my ranger wasnt overly geared in velious days. If your ranger gets all the items your talking about im sure theres some camps you will be able to hold but not alot of them. If your sole purpose is to hold named camps i dont think this combo will be overly effective.
  #12  
Old 07-18-2012, 10:49 PM
Fobbon Fobbon is offline
Aviak


Join Date: Oct 2010
Location: Boston
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I played a ranger of live and had both a cleric and shaman friend I would frequently duo with. While having the CHeal of the cleric was nice, basically everything Ephirith said is spot on. The guaranteed slow from the shaman (which will be a better slow than swarmcaller) more than makes up for their lack of healing firepower compared to a cleric. Not only that, but their stat buffs and especially haste will make things go down much faster. In my experience, the answer is Shaman every time.
  #13  
Old 07-18-2012, 11:01 PM
webrunner5 webrunner5 is offline
Planar Protector

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Join Date: Nov 2011
Location: Oxford, Ohio
Posts: 4,095
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I have played my Ranger off an on 10 times lol. It is not super high but damn it just takes a beating when it gets hit. I swap out the same gear and put it on my Warrior or my SK and they take damage like you would expect. A lot less.

They are just too squishy for me to play. And they are a Agro steeling turd in a group. I love the idea of them, all the stuff they get, but it just does not work out on here without AA's.
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