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View Poll Results: Exp loss on PvP death? | |||
Yes. Keep it. |
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28 | 30.43% |
No. Remove it. |
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44 | 47.83% |
Fuck you. |
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20 | 21.74% |
Voters: 92. You may not vote on this poll |
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#1
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You don't get exp for killing someone, for the obvious (exploitable) reasons. So we are left with half of the equation and it leaving a sour taste for most players. It's fairly important to include high reward alongside harsher penalties. One without the other never works too well. | |||
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#2
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![]() i like the exp loss from pvp- i have yet to kill anyone myself and have died plenty of times. I just started playing on p99 red. The exp loss from pvp is very minor compared to the lost exp from pve. This was put into place on the live servers to avoid the ol' trick of killing urself to avoid exp loss. it was put into place around velious era I think. And for a good reason. If there was no exp loss from death ppl would just be pulling trains like crazy and if any goes wrong they'd just nuke/manastone/modrod or have buddies kill em (kill shot is all that matters) so please don't remove the exp loss. But hey- that's my opinion ;p
Xou (blue) Volatile (red) | ||
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#3
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Meaning how much time i would spend on each if it was my call. Well, im 50 and i dont even fucking pvp alot unless there is something like equal chances because i dont want to regrind that xp back and throw off the PVE/PVP ratio. Of course it means i get bored because not only I am judging every encounter like "is this attempt worth risking the xp loss", everybody does so pvp happens alot less than it would without it. Result: quit the server because pvp isnt happening as much as id like to and im bored as fuck. Yes, you are right trollborn, it prevents "bind rushing" aka pvp from happening alot. But i dont honestly count on the devs to act on this, its been explained in and out for months and months. So you dont have anything to worry about Trollborn, you sitting in a raid zone for months with 30 other PVEers undisputed, shielded from pvp with sheer numbers, even if it means playing on a server with a peak population of 50, is probably not in jeopardy. | |||
Last edited by Tradesonred; 08-05-2012 at 12:14 AM..
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#4
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![]() Fact is: We'll have a dead server sooner than later if this isnt changed, no new blood is going to stick around with the only pvp to be got will be to get their asses handed to them by twinks.
At least if they dont lose xp in the process, they MIGHT stick around. I will fuck around with Kunark a bit, but theres no way im going to stay even mid term if its the same thing than classic with nobody challenging Nihilum end game because of xp loss, and high chances it will be this way if xp loss stays. | ||
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#5
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__________________
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Carsomyr - 55 Pally - Retired Thalon - 49 Rogue - Temporarily Benched Contagious - Necro - 30's and climbing Lights - 55 Wiz - Occasional Murderer | |||
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#6
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The xp loss is trivial. You are worried about nihilum (or whoever) farming raid zones for gear edge? then STFU and do something about it. I repeat: Even new players to the server think the xp loss is trivial, you are just full of excuses. | |||
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#7
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Even if they did, wed have the same problem, one zerg guild strangleholding raid zones forever with no contest. I dont even care anymore, i know what will happen, ill just have my fun for a month and quit when the box dies again. Just would rather box stay alive, pvp would happen more and i could stick around cuz im having fun. | |||
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#8
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__________________
The Rushmore Doctrine
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#9
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![]() Not as stingy as losing a piece diamond jewelry cuz you're a derpy fuck nuts AFK cuz you're used to no pvp.
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#10
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