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  #11  
Old 09-30-2012, 12:45 PM
Lostprophets Lostprophets is offline
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Quote:
Originally Posted by Tarathiel [You must be logged in to view images. Log in or Register.]
i thought that triggered trak, dropped 1 bp... confirm/deny?
I was told Triggered dropped Two bps, and VS drops notta.
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  #12  
Old 09-30-2012, 12:57 PM
Psionide Psionide is offline
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Quote:
Originally Posted by Woodcon Valor [You must be logged in to view images. Log in or Register.]
that doesn't sound very classic to me, have you tried red server? there is a 75% permanent exp bonus
  #13  
Old 09-30-2012, 01:06 PM
Swish Swish is offline
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Quote:
Originally Posted by Woodcon Valor [You must be logged in to view images. Log in or Register.]
that doesn't sound very classic to me...there is a 75% permanent exp bonus and tons of raid targets to kill
That doesn't sound very classic to me [You must be logged in to view images. Log in or Register.]
  #14  
Old 09-30-2012, 02:01 PM
Nordenwatch Nordenwatch is offline
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Quote:
Originally Posted by Rasah [You must be logged in to view images. Log in or Register.]
On the original timeline, Epic quests were introduced on September 19, 2000. The Epic quest revamp occurred on March 14, 2001. So 6 months elapsed between those points. On P99, epics were released early January 2012. So 9 months have since elapsed. Since Velious is forever from now and epics really don't have anything to do with Velious, can we keep to the Kunark timeline and release the triggerable portions of the quest? Just a suggestion, since I'm sure there are a lot of classes that are just patiently waiting for Velious to get their epics.
Can't trigger gods, necros are sad.
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  #15  
Old 09-30-2012, 04:09 PM
Savok Savok is offline
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Quote:
Originally Posted by Tarathiel [You must be logged in to view images. Log in or Register.]
i thought that triggered trak, dropped 1 bp... confirm/deny?
Confirm, triggered Trak always drops one BP and the guts.
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  #16  
Old 09-30-2012, 04:14 PM
Tarathiel Tarathiel is offline
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Quote:
Originally Posted by Savok [You must be logged in to view images. Log in or Register.]
Confirm, triggered Trak always drops one BP and the guts.
nice! but triggered vs drops no legs?
  #17  
Old 09-30-2012, 04:22 PM
Ele Ele is offline
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http://thegcp.yuku.com/topic/1016/Ve...s#.UGip6E3A8wA

Because there seems to be soooo much confusion about these mobs I'm going to post the details.

Venril Sathir (VS) (aka The real VS)
Undead
Level 55
Procs 1500pt Lifetap on whoever he is hitting at the moment
~32k Hitpoints
Very resistant to all but lull spells
Unslowable
Drops:
Wizard Epic Staff
Kunark Class Pants (ie Cobalt, Jaundiced Bone, etc)
Does NOT drop Pulsing Green stone for Druid/Ranger epic
Spawn time- ~72 hours (3 days)

Venril Sathir's Remains (VSR)
Do NOT kill
Spawns ~24 hours after Venril Sathir dies
Used to spawn Spirit of Venril Sathir via Firefly globe turn in.

Spirit of Venril Sathir
Do NOT kill
Triggered from VSR
Turn in 49 cleric rez spell and this triggers Venril Sathir (Quest Version)

Venril Sathir (Triggered)
Undead
~18k HP
Has a 1500pt Lifetap that is either proc or spell. It does not go off as often as the real VS making this version much easier to kill.
Drops:
2 Pulsing Green Stones for Druid/Ranger Epic
Iksar Shaman Quest piece (Blackened bones or something)
Does NOT drop Kunark class pants or anything else
  #18  
Old 10-01-2012, 01:41 AM
aldred aldred is offline
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When did changes to epic quests (items being dropped by mini-boss, etc.) occured in live plz?
  #19  
Old 10-01-2012, 01:43 AM
Arrisard Arrisard is offline
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Two or three months "live time" after Velious if I remember right.
  #20  
Old 10-01-2012, 10:07 AM
Ele Ele is offline
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Quote:
Originally Posted by aldred [You must be logged in to view images. Log in or Register.]
When did changes to epic quests (items being dropped by mini-boss, etc.) occured in live plz?
------------------------------
March 14, 2001 3:00 am
------------------------------


***EverQuest Turns Two***

Two years ago this Friday, EverQuest was launched, forever changing the
course of online gaming. Today EverQuest boasts nearly 360,000 active
subscribers, and a two-year retention rate of 65%. Peak usage tops
89,000 simultaneous users with average peak usage at roughly 87,000.
The EverQuest community continues to grow daily.

We've put up a page on the EverQuest website to help celebrate
EverQuest's achievement and to thank our loyal fans. Over the next
couple of days we will be posting interesting content from EverQuest's
humble beginnings, as well as a few surprises. Check it out!
http://everquest.station.sony.com/2n...sary/index.jsp

*Ever Changing, Evolving, Expanding*

The Warrens:

As part of our two-year celebration, we're pleased to announce the
release of "The Warrens", a free expansion zone located on Odus. "The
Warrens" is a low-to-mid level dungeon and the home of the Kobolds on
Odus. You can patch the Warrens by running the "Optional Patch".

In addition to filling-out the continent of Odus, "the Warrens" will
also serve as a platform to try out some of the new ideas brought forth
by members of the team and the public aimed at addressing some common
gameplay issues. We would like to see what options might be open to and
enjoyed by the players in the future.

The first issue addressed in the Warrens is the problem of higher level
characters competing with lower level characters for loot on lower
level creatures. To address this issue, in the Warrens, a group that
"outclasses" a particular foe will not receive any loot that is MAGIC,
LORE, or NODROP. All other loot will drop. "Outclassing" a foe is
defined as having a group makeup such that no one in your group
receives experience from the kill. This can happen if, for instance,
the foe is "green" to all group members, or if the group makeup is of
such a wide level range that the system determines the fight was
unbalanced using regular experience rules.

Any time that an NPC would have dropped special loot and does not due
to it being outclassed, a message indicating that the combat was
"trivial" will be displayed to the group.

As time goes on, we will be implementing new gameplay subsets and
adjustements in the Warrens. Please be sure to let us know what you
think!

The Planes:

The Planes of Fear and Hate have been updated as part of our two-year
celebration. Adventurers in the Plane of Fear will notice that some
high-level foes are now available. Rewards for former "boss npcs" have
been moved down to underlings that are roughly as powerful as the old
bosses were.

The Plane of Hate has also received a large update, but this one also
includes the opening of a previously undiscovered part of the zone, now
full high-level expansion-oriented content. Much as with Fear, rewards
from bosses have been moved.

Epic Quests:

As part of the Plane updates, we've made several adjustments to Epic
quests for a number of classes. Previously, questers of many classes
were put in direct competition with regular non-questing adventurers
for a few coveted spawns. In these cases, a new step has been added to
separate the "Epic Encounter" NPCs from the "Epic Quest" NPCs.

For those who are mid-quest, all quest requirements have remained the
same. In other words, if you turn the same items into the same NPC, the
same reward applies. What has changed is that some components may be in
a different location from where you expect them. It is recommended that
you check with the last NPC in line or other adventurers to find where
you need to go next.
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