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#11
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[5x Monk] Kobrakai (Dark Elf) <Flames of Reverence> (Agnarr) [60 Monk] Kobrakai (Iksar) <Transcendence> (P99 - Retired) [48 Monk] Kobrakaii (Iksar) <Transcendence> (P99 - Retired) [78 Monk] Kobrakai (Iksar) <The Chosen Few> (EZ Server) - See you soon, Space Cowboy. | |||
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#13
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#14
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#17
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![]() http://thegcp.yuku.com/topic/1016/Ve...s#.UGip6E3A8wA
Because there seems to be soooo much confusion about these mobs I'm going to post the details. Venril Sathir (VS) (aka The real VS) Undead Level 55 Procs 1500pt Lifetap on whoever he is hitting at the moment ~32k Hitpoints Very resistant to all but lull spells Unslowable Drops: Wizard Epic Staff Kunark Class Pants (ie Cobalt, Jaundiced Bone, etc) Does NOT drop Pulsing Green stone for Druid/Ranger epic Spawn time- ~72 hours (3 days) Venril Sathir's Remains (VSR) Do NOT kill Spawns ~24 hours after Venril Sathir dies Used to spawn Spirit of Venril Sathir via Firefly globe turn in. Spirit of Venril Sathir Do NOT kill Triggered from VSR Turn in 49 cleric rez spell and this triggers Venril Sathir (Quest Version) Venril Sathir (Triggered) Undead ~18k HP Has a 1500pt Lifetap that is either proc or spell. It does not go off as often as the real VS making this version much easier to kill. Drops: 2 Pulsing Green Stones for Druid/Ranger Epic Iksar Shaman Quest piece (Blackened bones or something) Does NOT drop Kunark class pants or anything else | ||
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#18
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![]() When did changes to epic quests (items being dropped by mini-boss, etc.) occured in live plz?
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#19
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![]() Two or three months "live time" after Velious if I remember right.
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#20
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March 14, 2001 3:00 am ------------------------------ ***EverQuest Turns Two*** Two years ago this Friday, EverQuest was launched, forever changing the course of online gaming. Today EverQuest boasts nearly 360,000 active subscribers, and a two-year retention rate of 65%. Peak usage tops 89,000 simultaneous users with average peak usage at roughly 87,000. The EverQuest community continues to grow daily. We've put up a page on the EverQuest website to help celebrate EverQuest's achievement and to thank our loyal fans. Over the next couple of days we will be posting interesting content from EverQuest's humble beginnings, as well as a few surprises. Check it out! http://everquest.station.sony.com/2n...sary/index.jsp *Ever Changing, Evolving, Expanding* The Warrens: As part of our two-year celebration, we're pleased to announce the release of "The Warrens", a free expansion zone located on Odus. "The Warrens" is a low-to-mid level dungeon and the home of the Kobolds on Odus. You can patch the Warrens by running the "Optional Patch". In addition to filling-out the continent of Odus, "the Warrens" will also serve as a platform to try out some of the new ideas brought forth by members of the team and the public aimed at addressing some common gameplay issues. We would like to see what options might be open to and enjoyed by the players in the future. The first issue addressed in the Warrens is the problem of higher level characters competing with lower level characters for loot on lower level creatures. To address this issue, in the Warrens, a group that "outclasses" a particular foe will not receive any loot that is MAGIC, LORE, or NODROP. All other loot will drop. "Outclassing" a foe is defined as having a group makeup such that no one in your group receives experience from the kill. This can happen if, for instance, the foe is "green" to all group members, or if the group makeup is of such a wide level range that the system determines the fight was unbalanced using regular experience rules. Any time that an NPC would have dropped special loot and does not due to it being outclassed, a message indicating that the combat was "trivial" will be displayed to the group. As time goes on, we will be implementing new gameplay subsets and adjustements in the Warrens. Please be sure to let us know what you think! The Planes: The Planes of Fear and Hate have been updated as part of our two-year celebration. Adventurers in the Plane of Fear will notice that some high-level foes are now available. Rewards for former "boss npcs" have been moved down to underlings that are roughly as powerful as the old bosses were. The Plane of Hate has also received a large update, but this one also includes the opening of a previously undiscovered part of the zone, now full high-level expansion-oriented content. Much as with Fear, rewards from bosses have been moved. Epic Quests: As part of the Plane updates, we've made several adjustments to Epic quests for a number of classes. Previously, questers of many classes were put in direct competition with regular non-questing adventurers for a few coveted spawns. In these cases, a new step has been added to separate the "Epic Encounter" NPCs from the "Epic Quest" NPCs. For those who are mid-quest, all quest requirements have remained the same. In other words, if you turn the same items into the same NPC, the same reward applies. What has changed is that some components may be in a different location from where you expect them. It is recommended that you check with the last NPC in line or other adventurers to find where you need to go next. | |||
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