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#11
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__________________
[ANONYMOUS]
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#12
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Also... if you can't solo something at 32 that you could solo at 26, that doesn't mean mobs should hit less. It could be some other problem that is causing the descrepancy. Any number of things could cause that. Who is right and who is wrong? I think it's evident that there's no way they can duplicate 1999 100%. There're going to be a lot of mistakes. When we fix one thing, we could very well break another (and not even be aware of it). We're all lucky that we're just players. | |||
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Last edited by stormlord; 11-15-2009 at 06:12 AM..
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#13
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Stormlord a roughly 90+ percent hitrate by even con mobs is NOT correct, if you didn't play a tank in 99 please quit saying there's not a problem. I wish i had some parses left from 10 years ago or could find anything more then a few scattered bits of information left from that time. Player hit rates vs dark blue xp mobs always ranged within a few points of 60 percent, it seems to be roughly correct from my experience so far.
Blue mob hit rates were somewhere in the range of 55 to 65 percent after avoidance skills vs a tank class (non monk), If my memory is correct. I have larger parses of green, light blue, and a few dark blue mobs hitting a lvl 10 in the high 80 percent range after avoidance skills. And yes Wonton its nice to see that once you're 40 levels higher then a lvl 8 mob it will miss you 95 percent of the time, show us a screenshot of a lvl 45 mob missing like that and I'll start taking you seriously. http://www.thesteelwarrior.org/forum...hp/t-3980.html | ||
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#14
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Don't need to prove there's a problem--it's a known issue as confirmed by the devs in other threads. The problem seems to be finding people to do the work fixing things. That people will continue discussing it on the forums in the meantime should be thought of as the nature of a gaming BBS.
Danth | ||
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#15
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#16
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Last edited by stormlord; 11-16-2009 at 04:16 AM..
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#17
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And I -do- remember gearing up as helping me in blackburrow (leather). If gearing up is not helping you, then something is wrong. Try to repeat his parses and see what you get. There needs to be some parsing going on on this server. I want to see specifically whether increasing your defense/ac helps reduce hit pct or incoming damage. | |||
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Last edited by stormlord; 11-16-2009 at 04:18 AM..
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#19
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If someone comes on forum and says melee's getting hit too much or too hard, they need to prove it. | |||
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Last edited by stormlord; 11-16-2009 at 09:35 AM..
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#20
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But you are trying to counter a known broken game mechanic. If you don't want it fixed, find proof imo.
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