Found evidence on distance:
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We fight him twice today and he never gated, our 59 warrior is used to this fight apparently and on his advice we kept the emperor in the 1st room near the door to his spawn room, He never tried to gate, I guess our warrior was right
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The guy's a pansy compared to any other 60 in the game. Always drops a 57+ spell as well as his usual drops. Fight him close to the door to his room, or else he'll try to gate. If he gates, you either have to run in and fight him there (adding about 6-7 mobs) or let him slowly summon you all to your graves.
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Chottal is not hard at all. We killed him in a group of three (58sk, 60rogue, 58shaman). We had rogue pull him into blood room and if you keep him near door he won't gate. Ghetto mez pet and healed when necessary. I malosini'd first b/c I was worried about resists, but I think I could have gone to slow right away. In any case both stuck first time even though he was yellow to me. The SK with his life taps needed only two or three superior heals to stay healthy. Dropped nathans sword only (lame). All in all it was alot easier than I expected. Cpypt camp in general is not hard at all to do with two or three, just need a rogue to open the door and invis to get around gaurdians (wouldn't even think of trying these).
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Arbitrary distance should be between Emp Chottal spawn and near the locked door to his room. Measure them pixels.
Gate should be 20% not 5%! And should allow multiple gate attempts if away from spawn multiple times.