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  #11  
Old 02-18-2013, 01:06 PM
Rettii Rettii is offline
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bump - this last patch has a lot of nonsense patches in it
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  #12  
Old 02-18-2013, 03:06 PM
Bannen Bannen is offline
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Snare or disease cloud, didn't matter. The other mobs did not agro, only the one with the dot. The run speed of the mob didn't matter, it was being wiped from others hate lists.

Quote:
Originally Posted by Treats [You must be logged in to view images. Log in or Register.]
You used it for pulling.

You most likely used a snare dot.

You Feigned a group of Static spawns with one of them snared.

You got up and clicked your Circlet.

The snared one took longer to get back because it was snared, therefore you got a single pull when you broke Invis.

????????
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  #13  
Old 02-18-2013, 03:36 PM
Splorf22 Splorf22 is offline
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Quote:
Originally Posted by Bannen [You must be logged in to view images. Log in or Register.]
Snare or disease cloud, didn't matter. The other mobs did not agro, only the one with the dot. The run speed of the mob didn't matter, it was being wiped from others hate lists.
so there is what AFAIK is a nonclassic patch: dots will no longer reaggro on every tick. This was put in because people were using that plus call of the hero and hide to pull shit wherever they wanted without any risk at all. But you may have some luck getting that back now that FD is actually working appropriately.
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  #14  
Old 02-18-2013, 03:51 PM
Austrianna Austrianna is offline
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Quote:
Originally Posted by Handull [You must be logged in to view images. Log in or Register.]
P99 Blue is currently between epic release and Velious release on the timeline.
P99 Red is currently between VP release and epic release on the timeline.

It really is that simple for the most part.
I more meant the fact that in real time, we would be beyond velious by now ;p
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  #15  
Old 02-19-2013, 12:02 AM
Xadion Xadion is offline
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Quote:
Originally Posted by Bannen [You must be logged in to view images. Log in or Register.]
Snare or disease cloud, didn't matter. The other mobs did not agro, only the one with the dot. The run speed of the mob didn't matter, it was being wiped from others hate lists.
indeed... Just because some peeps don't like how it was does not mean it was NOT how IT WAS... Snare one and wait for others to reset was the poor man's tactic of I have no a pre nerf CoS... I did it both ways all the time on live, see invs mobs, had to do the snare thing, etc etc.

this was discussed here a ton, and now even more so with more and more proof... I do not see how this non classic nerf made it on the list... Like making sure those gnome sk,'s can't use bloodember but the barbarian ones can...lol
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  #16  
Old 02-19-2013, 12:47 AM
Treats Treats is offline
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Quote:
Originally Posted by Xadion [You must be logged in to view images. Log in or Register.]
indeed... Just because some peeps don't like how it was does not mean it was NOT how IT WAS... Snare one and wait for others to reset was the poor man's tactic of I have no a pre nerf CoS... I did it both ways all the time on live, see invs mobs, had to do the snare thing, etc etc.

this was discussed here a ton, and now even more so with more and more proof... I do not see how this non classic nerf made it on the list... Like making sure those gnome sk,'s can't use bloodember but the barbarian ones can...lol
You posted this in the other thread:

http://www.project1999.org/forums/sh...t=68541&page=3

Quote:
also note on live with fd that when the mobs got back to their spawn point there was a certain chance (or full%) of forgetting, also there was a chance for full mem wipe on fd and it was per mob.. Sometimes I would pull 5 mobs fd, let them wonder back (mob return to home timers where not always the same, so sometimes 3 would stay, 1 would return instantly and a few would be between instantly returning and awaiting the 'max' time to go home)

anywho I could stand, insta invs, break invs for reagro on nonmemwiped, invs and let the 2 or so come back, re fd...rinse and repeated till 1.
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  #17  
Old 02-19-2013, 09:57 AM
Xadion Xadion is offline
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Indeed thats how it is now on live after the "way agro is passed" changes

Anywho- I still see the standard set of characters is still "in charge" of bugs so there really is no use trying to conversate-

Best wishes p99 enjoy your stay.

edit: oh yes, even how I posted there- is not how its working here...so either way- it needs to be changed.

doubble edit: Mark this day, treats is right- it does seem to be working - i can stand and invs and not reagro- but once invs drops- if non reset/memwiped % chance etc they will come back... the way i read patch notes was once u stand u get agro again no matter what u do.... move along xadion nothing to QQ about here other than my gnome cant wear umbral but my barbarian sk can
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Last edited by Xadion; 02-19-2013 at 11:47 AM..
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