![]() |
|
#191
|
||||
|
Quote:
2/16 2/23 3/2 3/12 3/29 4/20 5/14 6/27 7/19 7/24 8/13 9/8 9/19 9/23 9/27 10/26 Where did we only get one in 3 months ? I know I don't have all the ones before the TMO/FE merge I am sure we have had close to 20 repops in 9 months an average of over 2 a month.
__________________
| |||
|
Last edited by Lazie; 10-29-2014 at 05:11 AM..
|
|
|||
|
#192
|
||||
|
Quote:
__________________
| |||
|
|
||||
|
#193
|
|||||
|
Quote:
let's assume 4 weeks in a month, no weird remainders, whatever, there's 12 raid mobs as currently called for by the raid.php page 9 of these mobs are a 7 day respawn, we'll assume we get about 4 a month before repops = 36 potential kills 2 of these mobs are a 3 day respawn, we'll assume we get about 10 a month before repops = 20 potential kills draco is the odd duck, he's 3 days but he also spawns alongside CT, in a perfect world his windows would never overlap and you wouldn't lose any 3 day spawns so in magical christmas land you're looking at 10 dracos from his normal timer and 4 more spawning with CT = 14 potential kills so before repops in magical christmas land month it's 70 potential kills in a month, then lets add in the potential extra mobs from 4 repops in a month, 36 more of the seven day guys, 8 of the normal 3 day guys, and 4 dracos, which brings our grand total of mobs in a month in magical christmasland to 118 potential raid targets (gonna lose some shit dividing, decimals are a bitch) under the current scenario where mobs always hold their cycle 39 for class C 39 for class R 39 for FFA under a c/r FFA on repops only scenario 35 for class C 35 for class R 47 for full repop FFA BUT CHEST! LOOK AT THAT CLASS R GETS LESS!! MEW MEW MEW. Right now the amount of FFA kills that Class R is getting is something like 5%, maybe 10% in a good month (even with Taken coth ducking omg guyz) so between 2 and 4 mobs a month, so let's adjust that math assuming casual scum R got 4 FFA mobs this month from the non repop shit under the current circumstances 39 normal class C mobs, 16 bag limit repop kills, and 90% of the remaining FFA kills (19) and whatever left went to class R obv 74 mobs for class C 43 mobs for class R Wow that's a lot of mobs currently for the two guilds in class c. What about the adjusted split if we were to be only C/R FFA on repops 35 for class C + 16 bag limit repop kills = 51 mobs for class C 35 for class R + whatever is left from FFA kills = 66 mobs for class C oh the humanity!! class R getting more mobs than class C. Don't worry, I didn't even include all the VP kills you rack up every month (an additional 48 potential kills between normal spawns and repops) So let's get the TLDR for everyone that didn't want to read this ************************************************** ********************** TLDR Current system (including VP mobs, repops, and adjusted for how many FFA targets each side is taking down) Class C - 122 potential kills Class R - 43 potential kills Proposed system of C/R FFA only on repops (including VP mobs, repops, and adjusted for how many FFA targets each side can take down) Class C - 99 potential kills Class R - 66 potential kills
__________________
Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
| ||||
|
|
|||||
|
#194
|
|||
|
You guys are so immersed in elf land. Imagine your potential if you applied yourself to real life. Especially chest.
__________________
Gobble?
![]() | ||
|
|
|||
|
#196
|
|||||
|
Quote:
__________________
Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
| ||||
|
|
|||||
|
#197
|
||||
|
Quote:
False, those potential kills only rise for the larger guilds on repops. My point was the smaller guilds in your rotation lose out on rotation mobs. BDA, Taken etc. The guilds who can hit their bag limits on repops will only gain mobs. In essence you are asking for a change that does the exact opposite of what you preach. Open up content to smaller guilds. I give you credit in the current environment your rotation does that well. So don't think I look ill on you in that regard. I just don't see the benefit of the change for those smaller guilds. It only benefits larger guilds with the smaller guilds paying the price in your rotation with lesser class specific mobs to go around.
__________________
| |||
|
Last edited by Lazie; 10-29-2014 at 05:12 AM..
|
|
|||
|
#198
|
|||
|
a simple solution:
Classic™ 1. No rotation 2. No "Class C/R" 3. FFA (everything) From the perspective of a former EQLive raider the sense of entitlement here is crazy, this isn't WoW, everyone shouldn't be handed BiS gear because they currently are a living organism. If you want big boy loot you need to be in a big boy guild, if that means joining TMO/IB to get all that your heart desires then do that, sock up, and prepare the hot pockets. Make it Classic™
__________________
< Knights Who Say Ni >
Qeynos questing and leveling (all quests nerfed) | Off the beaten path 24-40. | ||
|
|
|||
|
#199
|
|||||
|
Quote:
most of my time is spent just pulling the data in the first place or doing misc ad hoc stuff that my automation doesn't do for me
__________________
Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
| ||||
|
|
|||||
|
#200
|
|||||
|
Quote:
__________________
Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
| ||||
|
|
|||||
![]() |
|
|