#201
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You see a lot of hate for Luclin/PoP on these forums because this is a server dedicated to classic. So it has a high concentration of people who think classic EQ is the best, and that anything added after ruined the game. Like you said, growing subs during these expansions is the proof that the game was doing great. I was an avid forum reader during the time i played, i remember the reactions people had when new stuff was added. You could almost hear the collective orgasm of rangers when archery mastery and endless quiver were implemented. They felt that, finally, their class became what it was supposed to be all along. I remember clerics throwing their panties in a bunch over druids getting their ghetto CH, but then divine arbitration+group heal became the new way to heal when they realized they could be a battle cleric by summoning a proccing hammer of what the fuck and regen mana standing with yaulp. Suddenly druids having a CH didn't matter so much, because clerics were still needed in raids and group healing became fun and interactive. I remember people being slack-jawed at wizard dps. They went from hate/sky port bitches to desired in groups due to crits, mana conservation and spell dmg focii, harvest AA and FT on gear becoming more prevalent. Warriors were not struggling for threat like they do on p99. Even though they didn't have weapon proc AA in PoP yet, they had ingenuity, allowing them to crit from procs. Casters having Spell Casting Subtlety AA made it that they generated less threat. That helped warrior tanking a lot, while still being raiding tank kings. There was some people who didn't like it, but the huge majority of people playing during Luclin/PoP were loving the game and where it was at. "Cats on the moon" is just a meme, it doesn't mean anything other than "meh, i just don't like it", it's not a real argument. Because there are no real arguments. They can say they don't like it, they can state their preferences and their reasons, while emotional, are valid for them. But as far as the gameplay, class balance (inter & versus content) and general improvements, there is simply no way you can't deny the game was just better during Luclin/PoP. Not "not like it", that's fine to not like it, but to actually say "the game was worse than it was during classic/kunark/velious", sorry that's being delusional. There are preferences and there are facts. Luclin/PoP made the game better, that's just a fact.
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Erydan 54 bard // Nizzam 36 necro // Liako 31 pally
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Last edited by Erydan Ouragan; 04-15-2015 at 04:05 AM..
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#202
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I loved luclin, but it was the begging of the end, I hope we never see it :P:P
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#203
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you know what else had growing subs, world of warcrafat.
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#204
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#205
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Best post so far in the thread! | |||
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#206
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AAs - Playing and earning experience, increases characters power. Sound very Classic and DnD like. Bazaar - Increased the amount of low end stuff for sale. Stuff that previously got destroyed, that wasn't worth the time to sell in EC now got put up in the bazaar. This was an excellent addition. Horses - Made playing a caster in an outdoor zone a bit more convenient, and provided a decent money sink in game. For purposes of traveling they were pretty useless unless you got a raid one, group one or spent 100k. They certainly didn't devalue SoW for your general gamer. Bane Weapons - Same idea as Invulnerable Willowisps. Just another mechanic with some lord behind it on why you cannot hurt extremely powerful mobs. Superman had kryptonite. Emperor Ssra and LIS had Banes. Beastlords - Great class added. Finally the slowing role in a group could be filled reliably by a hybrid. More buffs/special abilities. A pet class for people who prefer Melee over casters. It was a decent mix of many existing classes with some unique aspects. I wasnt a fan of the nee PC models in many cases. But the rest were great improvements to the game. Banes were annoying to farm, but were hardly required to complete the content.
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#207
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#208
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But if serious, I hope we can break the use of Luclin Models and updated Textures here on P99. Also breaking UIs with pet windows, percentages, multiple hotbar pages, multiple chat boxes, item linking. One day I hope P99 wrecks all those things. Maybe by the time Green99 is out. Then we will see who really likes classic EQ.
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#209
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If you want PoP go play TakProject. If a similar experience will suffice, go play anything else. If neither of those appeal, persuade someone to make a server to your liking. Otherwise you are stuck with what we have here :/ Sorry. | |||
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#210
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There is a reason why Project 1999 has had the highest population over any other EverQuest Emulator over the past 5 years.
I look at classic Everquest (Vanilla +RoK and SoV) as a separate game from SoL and beyond. I'm not denying that the game did not get better with Luclin, but it deviated from, what I feel, the original design. Again, just my opinion. But I guess every MMO has to adapt and cater to everyone or else people will lose interest and SOE will lose subscription money.
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Lootenant Dan <Hierophant>
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