Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

Reply
 
Thread Tools Display Modes
  #211  
Old 04-19-2022, 09:49 AM
Delekhan Delekhan is offline
Aviak


Join Date: Nov 2019
Posts: 58
Default

Quote:
Originally Posted by Lewkeng [You must be logged in to view images. Log in or Register.]
why are guilds so fucking scared of competition in ST? i never understood this part of it...once a guild trys to compete for warders, they wake it... its a big time bitch move. say what you want... its part of the game blah blah people want to experience the 2min of him wrecking a few zones.. wow exciting.. i dont even play on green, but its pointless to wake him once another guild comes in the zone.
Warders are 48 hour windows.
__________________
Razimuth 60 Cleric <Seal Team>
Braz 60 Monk <Seal Team>
Retroz 60 Wizard <Seal Team>
Reply With Quote
  #212  
Old 04-19-2022, 10:06 AM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 6,295
Default

Quote:
Originally Posted by Convict [You must be logged in to view images. Log in or Register.]
It was. That doesn't make it a "victim mentality" just stating the facts kid


lol is that a serious question? Timing dude.. timing. If it wasn't woken for another 4-5 months sure that's a valid assumption/argument. But to do it soon as Guild B gets enough keys to start competing and possibly getting a contested kill or 2 and get warding loot though? What the fuck are you on about my guy? You are deluded forreal.

Didn't read rest of that long ass post after seeing first 2 batshit crazy sentences so not even going to address it.
You are just mad. That is why your post is so angry. Four or five months wouldn't have mattered, you would still be mad.

Yes, you have a victim mentality for assuming people playing the game normally are out to spite you or other people. The flaw with this assumption is it's not possible to spitefully play the game as intended by the rules, regardless of Seal Teams intent. They didn't break the rules, hack the game, take advantage of an exploit, etc.
__________________
Reply With Quote
  #213  
Old 04-19-2022, 10:09 AM
MrSparkle001 MrSparkle001 is offline
Planar Protector

MrSparkle001's Avatar

Join Date: Oct 2011
Posts: 1,915
Default

Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
You are just mad. That is why your post is so angry. Four or five months wouldn't have mattered, you would still be mad.

Yes, you have a victim mentality for assuming people playing the game normally are out to spite you or other people. The flaw with this assumption is it's not possible to spitefully play the game as intended by the rules, regardless of Seal Teams intent. They didn't break the rules, hack the game, take advantage of an exploit, etc.
Actually the "rules" allow for exactly that. It was a mistake for the devs to add the Sleeper event the way it was because nothing player-controlled in a MMORPG should have such permanent consequences. Future MMORPGs learned from Everquest's mistakes, like not having an event that can be used to spite the rest of the server and forever lock them out of content.
__________________
Reply With Quote
  #214  
Old 04-19-2022, 10:13 AM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 6,295
Default

Quote:
Originally Posted by MrSparkle001 [You must be logged in to view images. Log in or Register.]
Actually the "rules" allow for exactly that. It was a mistake for the devs to add the Sleeper event the way it was because nothing player-controlled in a MMORPG should have such permanent consequences. Future MMORPGs learned from Everquest's mistakes, like not having an event that can be used to spite the rest of the server and forever lock them out of content.
First off, the intentions and/or mistakes of the original Everquest developers are irrelevant to P99, as P99 can make whatever changes they want to P99. They are not in the same situation, where they are developing a game organically and reacting to how players respond. The P99 developers know all of the flaws that Everquest has, and put them in P99 anyway.

Whether or not it is a mistake gameplay wise is irrelevant. Obviously the P99 developers like the mistake, or they wouldn't have put it in P99. The P99 developers had to work hard to rebuild the Sleeper script. They didn't do that on accident, they intentionally allow people to wake the Sleeper. Therefore, it is a normal part of the game and not spiteful.
__________________
Reply With Quote
  #215  
Old 04-19-2022, 10:15 AM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 6,295
Default

Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
First off, the intentions and/or mistakes of the original Everquest developers are irrelevant to P99, as the P99 developers can make whatever changes they want to P99. They are not in the same situation, where they are developing a game organically and reacting to how players respond. The P99 developers know all of the flaws that Everquest has, and put them in P99 anyway.

Whether or not it is a mistake gameplay wise is irrelevant. Obviously the P99 developers like the mistake, or they wouldn't have put it in P99. The P99 developers had to work hard to rebuild the Sleeper script. They didn't do that on accident, they intentionally allow people to wake the Sleeper. Therefore, it is a normal part of the game and not spiteful.
__________________
Reply With Quote
  #216  
Old 04-19-2022, 10:16 AM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 6,295
Default

I hate not being able to edit posts in RnF lol.
__________________
Reply With Quote
  #217  
Old 04-19-2022, 10:30 AM
MrSparkle001 MrSparkle001 is offline
Planar Protector

MrSparkle001's Avatar

Join Date: Oct 2011
Posts: 1,915
Default

Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
First off, the intentions and/or mistakes of the original Everquest developers are irrelevant to P99, as P99 can make whatever changes they want to P99. They are not in the same situation, where they are developing a game organically and reacting to how players respond. The P99 developers know all of the flaws that Everquest has, and put them in P99 anyway.

Whether or not it is a mistake gameplay wise is irrelevant. Obviously the P99 developers like the mistake, or they wouldn't have put it in P99. The P99 developers had to work hard to rebuild the Sleeper script. They didn't do that on accident, they intentionally allow people to wake the Sleeper. Therefore, it is a normal part of the game and not spiteful.
Of course it's relevant that it was a mistake. I'm not talking about P99 developers though but the original developers that thought it was a good idea.

You are correct that the P99 developers worked hard on that script to make it accurate to that original mistake, but can't this be an opportunity to correct it? It's possibly the biggest mistake the Everquest developers made, but in a way understandable because they were paving the way so to speak and had no examples of previous 3D MMORPGs to learn from. It's Everquest that other MMORPGs learned from, and one thing they learned was to not add events controlled by players that could forever and irreversibly remove content.

The P99 devs put the flaws in because the flaws were there originally. Is that the correct thing to do? I'd say mostly yes. In cases like Hollish Tnoops' bugged pathing sure keep the flaws. In cases like the Sleeper nah, it needs to be reset either through players putting it back to sleep or just after a certain amount of time, and that's because the server will never progress to the point where the loss of the Warders won't matter because that loot is superseded.

That's only my opinion though.

It could also be that awakening the Sleeper is the signal to merge the two servers. Both are basically at the same time point and so there is no need for them to stay separate. In a case like that yes keeping the Sleeper a permanent event is fine, it means time to merge and start a new TLP server.
__________________
Reply With Quote
  #218  
Old 04-19-2022, 10:39 AM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 6,295
Default

Quote:
Originally Posted by MrSparkle001 [You must be logged in to view images. Log in or Register.]
Of course it's relevant that it was a mistake. I'm not talking about P99 developers though but the original developers that thought it was a good idea.

You are correct that the P99 developers worked hard on that script to make it accurate to that original mistake, but can't this be an opportunity to correct it? It's possibly the biggest mistake the Everquest developers made, but in a way understandable because they were paving the way so to speak and had no examples of previous 3D MMORPGs to learn from. It's Everquest that other MMORPGs learned from, and one thing they learned was to not add events controlled by players that could forever and irreversibly remove content.

The P99 devs put the flaws in because the flaws were there originally. Is that the correct thing to do? I'd say mostly yes. In cases like Hollish Tnoops' bugged pathing sure keep the flaws. In cases like the Sleeper nah, it needs to be reset either through players putting it back to sleep or just after a certain amount of time, and that's because the server will never progress to the point where the loss of the Warders won't matter because that loot is superseded.

That's only my opinion though.

It could also be that awakening the Sleeper is the signal to merge the two servers. Both are basically at the same time point and so there is no need for them to stay separate. In a case like that yes keeping the Sleeper a permanent event is fine, it means time to merge and start a new TLP server.
The P99 developers are not bound to make P99 exactly the same as the original game. They have already made plenty of non-classic changes such as mob windows, nerfing clickies, etc. So they have already proven they are willing to make non-classic changes if they deem them necessary. They have had years now to fix the Sleeper script since Blue, and chose not to do so. Therefore, they want to keep Sleeper the way he is. That means it is perfectly fine and not spiteful to play that game mechanic whenever you want.

As I said before, the original Everquest developers are not relevant to P99, because the original Everquest developers are not making the decisions here, and P99 is not organically building an MMO during a time when game developers knew little about them. One of the problems I see people have on the forums is they are blending their thoughts and experiences of the original game with P99. On the one hand that means P99 is doing a great job replicating the original game. On the other hand, it creates a lot of strange ideas as to what P99 is. P99 is a custom server that the P99 developers can do whatever they want with. They choose to try and replicate the game as it was in 1999-2002, but they actually have no obligation to do so. The custom content they already have put in prove this.
__________________
Reply With Quote
  #219  
Old 04-19-2022, 10:54 AM
MrSparkle001 MrSparkle001 is offline
Planar Protector

MrSparkle001's Avatar

Join Date: Oct 2011
Posts: 1,915
Default

Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
The P99 developers are not bound to make P99 exactly the same as the original game. They have already made plenty of non-classic changes such as mob windows, nerfing clickies, etc. So they have already proven they are willing to make non-classic changes if they deem them necessary. They have had years now to fix the Sleeper script since Blue, and chose not to do so. Therefore, they want to keep Sleeper the way he is. That means it is perfectly fine and not spiteful to play that game mechanic whenever you want.

As I said before, the original Everquest developers are not relevant to P99, because the original Everquest developers are not making the decisions here, and P99 is not organically building an MMO during a time when game developers knew little about them. One of the problems I see people have on the forums is they are blending their thoughts and experiences of the original game with P99. On the one hand that means P99 is doing a great job replicating the original game. On the other hand, it creates a lot of strange ideas as to what P99 is. P99 is a custom server that the P99 developers can do whatever they want with. They choose to try and replicate the game as it was in 1999-2002, but they actually have no obligation to do so. The custom content they already have put in prove this.
Choosing to keep it as it was in classic does not mean it can't or won't be used in spite. That's the thing. Unless the majority of the server votes for it it's basically done in spite.

I honestly, genuinely don't care either way. I just wish the devs in the future are open to changing the script to making it a timed event only, or a reversible event in some way (don't ask me how lol) so that once it's awake it stays awake for a while then goes back to sleep and can't be reawakened for a while. Wouldn't that solve the issue? Assuming there won't be a merging of the servers that is.
__________________
Reply With Quote
  #220  
Old 04-19-2022, 11:13 AM
bomaroast bomaroast is offline
Banned


Join Date: Nov 2009
Posts: 382
Default

It's spring time. Summer is coming. Time to log off for six months. You can do it!
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:52 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.