#211
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Quote:
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#213
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I need to get up to Sky one of these days....see what all the fuss is about.
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I've been retired from P99-EQ & Uthgard-DAOC for quite a long while now, but if you ever seek advice with either one, don't hesitate to ask.
DAOC: Uthgard Revamp v2.0 (P99 thread for Hibernia) Uthgard v2.0 Getting Started DAOC Class Descriptions by Crith (for all 3 realms, with some comparisons to EQ classes) DAOC: Uthgard Revamp (old thread with some useful info) "Sometimes a Majority means, that most fools are on the same side" | ||
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#215
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Has anyone tried killing any of the lower names in Sky with a single group?
__________________
I've been retired from P99-EQ & Uthgard-DAOC for quite a long while now, but if you ever seek advice with either one, don't hesitate to ask.
DAOC: Uthgard Revamp v2.0 (P99 thread for Hibernia) Uthgard v2.0 Getting Started DAOC Class Descriptions by Crith (for all 3 realms, with some comparisons to EQ classes) DAOC: Uthgard Revamp (old thread with some useful info) "Sometimes a Majority means, that most fools are on the same side" | ||
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#216
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Hm Thunder Spirit Princess I bet could be 1 grouped if things go smoothely with aggro. I mean you'll need 2 of the 6 group slots for clerics at least leaving 1 for the tank, and 3 for dps. Having another tank in there as a fail safe I think might doom your clerics mana given the lack of dps.
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#218
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Definitely something to consider.
__________________
I've been retired from P99-EQ & Uthgard-DAOC for quite a long while now, but if you ever seek advice with either one, don't hesitate to ask.
DAOC: Uthgard Revamp v2.0 (P99 thread for Hibernia) Uthgard v2.0 Getting Started DAOC Class Descriptions by Crith (for all 3 realms, with some comparisons to EQ classes) DAOC: Uthgard Revamp (old thread with some useful info) "Sometimes a Majority means, that most fools are on the same side" | ||
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#219
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Girth, as far as i know the extra rounds of attacks are due to the 2 blades. He is definitely considerably harder with the 2 blades and has 6 or so swings a round. As i stated in the other thread, if i know for a fact that that's a bug or needs nerfing it'd have been reported. As of yet, though, nobody really knows whether he should be doing that or not so i'm not gonna report it w/o any proof [You must be logged in to view images. Log in or Register.] What we seem to agree is that his blade drop rate was increased later to appease warriors even though you could essentially farm him until he spawned with a blade, but w/e, whiny warriors.
Iirc, pre-nerf SL hit harder but didn't have the haste boost that was added later (on p99). I believe that the spiroc lord had a single blade when he parsed his numbers and considering your own post in the other thread regarding the matter, you yourself admitted you noticed no significant difference at all when SL was wielding 2. That may have been true prior to that patch -- and presumably this was true then -- but it's most definitely not the case now. That bastard hurts... Scrooge, princess isn't a cake-walk either. I'd say you'd probably need a group and a half to take her down. In general the sky bosses (and even some trash) are harder than old world dragon/gods. | ||
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#220
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6 mages > princess
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