#211
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#212
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Also it is a lot more difficult to move a raid force from Seb to Ntov than it is to move from from Seb to KC, so I would imagine you see a lot more focus on velious content and some more opening in kunark stuff ie trak and vs, which in turn could result in more guilds getting a chance to VP key and contest VP. The problem is, when velious comes out the bitching will re-focus on how unfair it is that people don't let others try AoW..
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#213
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#214
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#215
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The sentiments in this thread must be how everyone else in the world feels about USA...
We live in a free and capitalistic world...and yes the USA is also guilty of cheating sometimes here and there... Love being an ammurican! | ||
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I haven't been involved in this discussion long as I am new to the server but the only options I have seen are variance (yes/no). So with variance you get TMO/FE paying people to sit at a spawn 24/7. With no variance you have every person on the server sitting at the spawn trying to FTE. I mean, as a cleric, I could figure my way to trak spawn, then try my best to get FTE on him by myself and then have every other guild blow him up, then have GM's say "Halmir FTE, he gets loots". Sweet. Now I could say, well get rid of FTE and make all bosses immune to mem blur and purely make loot go to whoever gets the exp. Well then you still get the bitch fest where one guild has better gear than the others and is able to consistently steal kills. Hell this could devolve into a 6 man guild getting 100% of server kills because they can manage to out dps everyone, that sounds like fun. The other option would to make variance worse to motivate people not to track 24/7 but I believe we have already seen that there is ALWAYS someone willing to take over tracking duties for dkp. I think that even if every boss had a 2 week spawn window people would still camp the shit out of them so that doesnt change anything. So that just raises the question, does anyone have a new idea that would improve things?
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#217
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#218
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Currently you've got rules that no one adheres to and GM enforced rules that favor only a small portion of the population. Despite the fact that they admit it's an issue, nothing has been done for three years to address it and I've got little-to-no hope that anything will be done ever. While Nilbog's post gives a glimmer of hope to the rest of us, I've also been here long enough to know that I shouldn't expect anything until it's implemented and enforced. You guys spent over an hour training each other (and other poor folks) in Hate the other night. Nothing will happen and, you know what? I don't expect anything to. It'll be a zergfest and more training the next week as well with no repercussions to follow. You're calling each others' workplaces and doing all sorts of dumb shit and nobody seems to care. While I understand that GMs can't be everywhere and keep eyes on everyone, it's also true that they've had multiple opportunities to squash the BS and balked. I'm not talking about instances where there's a grey area, but rather stuff that's absolutely black-and-white. Inconsistency, indecision, and apathy breeds anti-social behavior. It just so happens that it's this same anti-social behavior that the GMs say is a problem but have reluctant to address. It isn't until recently with Ephi's endeavor that RMTing is being cracked down on. It also isn't until recently that cheating accounts have been permanently banned. Add the rampant SEQ/MQ abusing that many players have been claiming had been going on for years and you can see why one is frustrated when the only response you get is that you're crying wolf and your complaints fall on deaf ears. These were all things that people had been claiming were huge problems months in advance and they were ignored. The raid scene is a only a symptom of a much larger problem here. I think the staff should consider being more open and approachable. It wasn't until Sirken posted the reason why the 364 accounts weren't permanently banned that anyone knew of it, yet in that same period of time you lost more people because of the supposed reluctance to ban cheaters than you actually banned cheaters. | |||||
Last edited by Skope; 05-22-2013 at 05:00 PM..
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#220
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