#221
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All these problems are trivial compared to scrolling out in first person. Who can make that happen?????
It's not me! | ||
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#222
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yeah that doesn't work. You get used to it. Hit F9 2 times and use your delete/insert keys to zoom behind you. It's not the same and not nearly as convenient but it at least helps you sometimes
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Last edited by Bleepo; 01-14-2015 at 02:55 PM..
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#223
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Quote:
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#224
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Quote:
Thanks for the tip. Will try and mess w/ it a bit.
__________________
Engineer of Things and Stuff, Wearer of Many Hats
“Knowing yourself is the beginning of all wisdom.” — Aristotle | |||
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#225
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The ack sequence wont roll over correctly. Thats when packet loss starts.
Keep acks to item moves. Spell casting. Spell buffs. May be a few minor others. But keep the group small to prevent rollover.
__________________
Haynar <Millennial Snowflake Utopia>
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#226
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I think other part with acks is for packets sent when zoning, is needed. If client does not get them in right order, zoning fails.
H
__________________
Haynar <Millennial Snowflake Utopia>
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Last edited by Haynar; 01-14-2015 at 06:11 PM..
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#227
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Quote:
__________________
Engineer of Things and Stuff, Wearer of Many Hats
“Knowing yourself is the beginning of all wisdom.” — Aristotle | |||
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#228
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Starting at 0 or 1 should be fine. The random number I think was used for encryption having a diff starting point each time. Not totally sure on that. Vague memories at best.
H
__________________
Haynar <Millennial Snowflake Utopia>
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#229
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Quote:
I did a brief audit and noticed we were accidentally requesting acks for each OP_MobUpdate. Whoops. That'd do it [You must be logged in to view images. Log in or Register.]
__________________
Engineer of Things and Stuff, Wearer of Many Hats
“Knowing yourself is the beginning of all wisdom.” — Aristotle | |||
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#230
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yessss go haynar and secrets. sounds like that is going to fix a lot! you guys rock.
__________________
Escapegoat / Pharmakos / Madriax
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