![]() |
#221
|
|||
|
![]() Here's a magelo link: http://eq.magelo.com/npc/58247
| ||
|
#222
|
||||
|
![]() Quote:
| |||
|
#223
|
|||
|
![]() Indeed, was just about to say you're just looking at (untuned) public eqemu DB's. The whole idea with sky on p99 is that it was worked on a considerable amount to tune it to classic (exclusively by Xzerion, as far as I know) thus is different from any eqemu info source you will find.
Of course Xzerion could chime in here. Also, PoS on Live was never revamped (other than loot tables?), correct? Thus for how things "should be" we just need some current information from live - who has a lvl 100 player or whatever nonsense who can go to sky and see what is what?
__________________
Ravhin - 56 Gnome Necro (Project 1999, Retired) <Divinity>
Contributor: Project 1999 Wiki Ravhin incedo'Marduk - 60 Human Paladin (Live on E'ci, 1999-2001) <Destinati Conquerers> | ||
|
#225
|
|||||
|
![]() Quote:
Quote:
Another source noted may? I think of 2006 when they changed island 2. They also added Kunark spells/abilities to some of the bosses, as well as letting some bosses drop kunark spells. | ||||
Last edited by girth; 12-01-2010 at 02:14 PM..
|
|
#226
|
||||
|
![]() Quote:
We've reported the bug where the trash on 5 wasn't attached to the vanquisher death where you'd kill the arbiter and the other dude (whatever his name is) and they didn't instantly respawn, even though the Vanq that's attached to these 2 was still up. As for Spiroc specifically, I honestly have no idea when the fix was where the droprate for his wingblade was increased, but prior to that it was pretty damn rare (going by recollection). Whether he ever wielded 2 blades at once and how that changed his DPS output i honestly have absolutely no idea =P | |||
Last edited by Skope; 12-01-2010 at 02:35 PM..
|
|
#227
|
|||
|
![]() If Rez box pulling was nerfed here it makes absolutely no sense because that was considered a valid tactic on live servers. GM's watched us do it and never said a word about it.
| ||
|
#228
|
||||
|
![]() Quote:
| |||
|
#229
|
|||
|
![]() Okay- I've read the first two pages of this tripe and it's the same story it has always been.
I understand the perspective of might makes right, but when the oldest guilds with good players will always have the advantage, does the thought ever occur to share game content? Purely from a humanistic perspective: is it okay to always cockblock part of the game from the rest of the community because you can? I'm seriously asking. I'm also looking for a different explanation than A) We can so we do B) Beat us if you want it. How long does it take the top guilds' repeated clearings of these high-end targets before the members have what they want? I'm not trying to bait anyone. I came from a rotation server where the top guild contained unimaginable pricks, but even they agreed to the rotation scheme after a while. I'm trying to understand a side of the coin I've never been on. By the time I was in a hardcore raid guild in live, we were a good expansion behind in end game, so we didn't bump into this much.
__________________
Lagaidh Smif
Proud Paladin of the Rathe | ||
|
#230
|
|||
|
![]() 103 in Fear Wensday night
87 in Hate thursday night No Bosses up in either . You say you like the compitition and yet Every top guild gets to the spawn point, Buffs up, camps, then waits for a phone call or a tweet (which is real classic EQ right there) to log on and kill in 5 min. Mobilization you say? that is just figruing out which alt is at that particular spawn point. I wanna know one thing though. Do any of you still accually play the game? | ||
|
![]() |
|
|