#231
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Probably something is locked down in your graphics card drivers that prevent it from working.
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#232
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Quote:
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#233
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The number of people reporting issues with the gamma slider is interesting. We haven't done anything to it.
Keep in mind that Gamma is an OS-level thing, and not something that can be reasonably locked or overridden - even if we tried, there are many applications (like f.lux) that would conflict with it, and there's nothing stopping somebody from just changing their monitor's brightness anyway. However, cranking up your gamma should be of limited benefit because of some steps we've taken. In dungeons and caves it will be completely useless and won't help you navigate at all. I am actively looking into removing corpse dynamic lights. | ||
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#234
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Green has kunark items dropping
Green has kunark items dropping needs to be nerfed
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Zekay 60 Torpor Shaman - <Guild> | ||
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#238
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Got the latest sky fix files ready to load into my green folder to test tonight. Think I will try a human monk. Will be looking for that first fire beetle so I can rip out its eye. LOL
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#239
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Quote:
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#240
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Indeed, Everfrost (presumably other 'snow' zones?) is still completely black during the darkest part of the night (in-game, roughly between 9PM to 4 AM), even with latest files posted in thread. Some of the other "fog" style zones, such as misty thicket, look good so it seems to be glitchy on a per-zone basis. Contrast it to the video Tyronius posted and the problem should be immediately apparent.
West freeport tunnels are quite dark and rather difficult to traverse with the newbie candle (appropriate, that thing should be quite bad) however the interior tiles/nodes seem to work well enough in that the tunnels are well-lit and easily traveled if the user has at least a torch or small lantern. Both of these items are of trivial cost for even a level 1 player and can therefore be regarded as a nonissue. Danth | ||
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