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  #241  
Old 03-20-2013, 03:54 AM
kotton05 kotton05 is offline
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Originally Posted by Llodd [You must be logged in to view images. Log in or Register.]
You're really going to roll with this?

How about not focusing on the "poopsock" part and go with the 24/7 batphone part. Then see where we end up ok? GO!
poopsock doesn't exist with current window....

as for removing fte, I don't think that'll happen, a shout maybe.

Current FTE rule is good imo.

Batphone/tracking is fine too, if you wanna see what a non variance target looks like port up to Sky on sunday late morning east and watch (Dojo).... TMO wont ever rotate that target, its an fte crap shoot all the way, rather annoying.

I think a week leaving one mob untracked could work tho. It wouldn't be like a once a month thing imo, more like special occasion. Also with FE in vp our attention will leave other targets walking the mortal planes for a bit longer. VP vs TMO isn't a quick raid. I think here in the near future a guild willing to step up and focus on one mob like draco/maestro/fay maybe will get it.
  #242  
Old 03-20-2013, 04:43 AM
Boilon Boilon is offline
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Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
Well I doubt we could kill stuff like CT 24/7 anyway. Maybe an A-Team/Europa alliance hehehe [You must be logged in to view images. Log in or Register.]
Well that would be interesting [You must be logged in to view images. Log in or Register.]. Bit late to this thread been really busy this week (finally read all those pages, fffff).

@ Daimadoshi: Hope this might gain some traction unlike some of the previous attempts at this but here is to hoping. I have built a fairly good relationship with most of the 'casual' guilds and can say that I would gladly give my support in the pursuit of something like this and even teaming up with some (you know who you are [You must be logged in to view images. Log in or Register.] ) if that leads to a greater enjoyment of this server. Honestly I have been getting kind of bored of leveling my other toons and can't be asked to level my 3rd 52+ toon for no real reason anymore.

Like others have said even the ability to attempt something without TMO/FE/whoever else being rammed down your throat 2 mins after a mob pops would be a blessing.
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Last edited by Boilon; 03-20-2013 at 04:47 AM..
  #243  
Old 03-20-2013, 05:28 AM
Llodd Llodd is offline
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Originally Posted by maverixdamighty [You must be logged in to view images. Log in or Register.]
not everyone wakes up for raids. reaching.
Still refusing to address the point I see.

Yes not everyone wakes up for raids - which is the exact reason why guilds have to be so damn large to compete. So long as enough wake up its all systems go.

Now take a small guild that can only raid within a certain window. What chance have they to get a raid target? Which is one of the main driving forces behind this whole thread.
  #244  
Old 03-20-2013, 05:56 AM
maverixdamighty maverixdamighty is offline
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Quote:
Originally Posted by Llodd [You must be logged in to view images. Log in or Register.]
Still refusing to address the point I see.

Yes not everyone wakes up for raids - which is the exact reason why guilds have to be so damn large to compete. So long as enough wake up its all systems go.

Now take a small guild that can only raid within a certain window. What chance have they to get a raid target? Which is one of the main driving forces behind this whole thread.
small guilds on live rarely got targets as well, what's your point? Again seems like you just want loot/pixels without having to do anything.
  #245  
Old 03-20-2013, 05:58 AM
maverixdamighty maverixdamighty is offline
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Quote:
Originally Posted by Sadre Spinegnawer [You must be logged in to view images. Log in or Register.]
removing fte just causes a guild to PL up a burst dps raid force to never lose the dps race. again, because one is allowing the guild to scale way beyond what fits the game.

Curtailing what can be allowed to play on the server at the high end as a guild is the solution, without imposing "managed" rotations and such.

This is only solution that eliminates both fte and dps snafus that are otherwise built into the game. If you say FTE is the rule, you get what happens now. If you say DPS, armies of shadow knights arise.

Rotation just forces a solution. Limiting what is allowed to function as a "guild" allows a solution to emerge in the gameplay itself. How small can a top guild get? Show lean can you make your roster?

But as long as zerg outfits are allowed to run their little drone wars, this of course could never happen.

ban zerg guilds, it can, and would.
lvl 29 currently. leveling slooooowly because........ what is rush? I am always up for cc, anywhere, as long as the group is not trying to use a monk for a tank or ranger for heals or some nonsense. You know. Basic good gameplay, I'm a happy chanter.

why are you commenting on this thread when your raid experience here is reading the forums?
  #246  
Old 03-21-2013, 10:09 AM
uygi uygi is offline
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So Trak is up, has been up for over an hour, and TMO and FE pretty much all dead and having a hard time getting bodies. WTB some small guild to kill the dragon so we can all CR!
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  #247  
Old 03-21-2013, 10:20 AM
falkun falkun is offline
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not BDA prime-time, and half our guild-force is red. GOGO Divinity or Taken or TMO's alt-force.
  #248  
Old 03-21-2013, 12:43 PM
Lagaidh Lagaidh is offline
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This thread has taught me two things:

One, I am so very glad the Rathe had a rotation for a majority of its lifetime. There was still a lot of drama and hate for the top guild.

Two, I guess I'm glad that I didn't join an uber guild until after Lost Dungeons of Norrath released in live. I was blissfully unaware of and unconcerned with the topic of the end game until many game-mechanic pressures had been lifted to a degree. (It seemed so, I could be way off.)

Having played here for 5 months shy of three years... a lot of the views I had about live have been refined. Some have completely changed.

I know one thing: this thread has been incredibly civil. I appreciate that much quite a bit.
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  #249  
Old 03-21-2013, 02:52 PM
Oompaa Oompaa is offline
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Quote:
Originally Posted by uygi [You must be logged in to view images. Log in or Register.]
So Trak is up, has been up for over an hour, and TMO and FE pretty much all dead and having a hard time getting bodies. WTB some small guild to kill the dragon so we can all CR!
Unfortunately, 8am means being at work and/or class for the majority of people. A small guild will never have the numbers in the morning hours of a weekday.
  #250  
Old 03-21-2013, 04:40 PM
Llodd Llodd is offline
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Quote:
Originally Posted by maverixdamighty [You must be logged in to view images. Log in or Register.]
small guilds on live rarely got targets as well, what's your point? Again seems like you just want loot/pixels without having to do anything.
Small guilds on live did get targets. Mainly because the mechanics were different (read patch days for starters)

It's an emulation of a 13 year old game. Is it too much to ask that the top guilds would allow the smaller ones once in a blue moon to gain access to some raid targets?

Why are you so anti this? What is it with you ?
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